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AuthorThe hunting colour scheme is messed up.
Some time ago, i got defeated by a group of bowmen, who were marked as green. Before that, a group of imps were marked as red, and even though i doubted they were that strong, i called for help. As i thought, they were killed almost without any casualties, neither from me or my ally.
I think at least the ranged NPC units should be marked as somewhat stronger that melee units... i assume now they use the same calculation system, damage+hp+whatever+etc. = threat level, and i think it should be damage+hp+(if) ranged+etc. whatever. = threat level.
While now i can mostly figure out whether i can defeat the enemy or not by myself, the misleading colours can be somewhat... angering.
the threat level is based on hunting scores for your faction and level. i forgot the rest.. =P
It all based on hunting scores.It doesen't mean, the color is right.Anyway you see the number of enemy troops every time.
Its not messed up color code is based on record for ur faction and lvl. For example if rekord for ur faction and lvl is 200 bowman and u meet 96 bowman on map the color of hunt is yellow. That however doesnt mean u can kill them with min arts coz rekord hunter use full mh set to kill 200 which is many times stronger then min AP thx to set bonuses. :D
oooooooh, so THAT'S how it's calculated. thanks, now i'll know.
If you click the dot it will show you the records and the fights so you can look at the tactics, arts worn and talents used for the record and estimate what you need )
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