Author | travel level |
they should make a travel level like laboring
eath level cut the time for traveling..
i hate to whait for travel time |
-1
people will use scripts for it and they will LEVEL UP very quickly |
just put code like labore |
-2
Codes are annoying enough as is. (Especially if you buy a unit just so you can work, then sb. else snatches that workplace... "joy!" - but I digress) |
just put code like labore
this would probably soon take more time than time saved...
-1
no need for it, no gain for the game, lot of work to implement (and admins realyREALY should have other priorities).
simply pointless to save you that few seconds traveling... |
ya it just idee you know :(
i see .ru they got more place to travel so now its 4 min max to go from yellow to silent hill
but if map go bigger can go to 6 to 10 min ...its start to be more dan a few sec to me |
but if map go bigger
i admit, you got a point there. if the map gets bigger (i mean: realy bigger!) it could be an useful idea. but i guess the map will stay as it is now, at least for some time.
and, as i said, i'm also thinking in admins' priorities - and for me moving faster is still at the bottom of a long list. |
And what about this:
You could buy some animals, to ride on:
Eg:
Camel - requied level: 5 "Reduces travelling time by 25%" Durability: 10/10 (xD)
Horse - requied level: 10 "Reduces travelling time by 50%" Durab: 15/15
Dragon - requied level: 14 "Reduces travelling time by 70%" Durab: 25/25
So you could buy them, and if you're in need of it, you could use it. Also it could protect you from ambushes. Or at least give some percentage of protection. But they should be expensive. |
closed by whippets1 (2009-09-04 05:20:40) |
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