Author | Unlimited retal not working with multiple attacks |
As title.
Example:wolf rider on griffin
Griffins should retal twice not once(you can test it on HOMM)but it doesn't work this way atm. |
https://www.lordswm.com/help.php?section=32
# Double strike:
The creature performs two strikes at the target per move, being retaliated only after the first one. |
if that were so wolf rider have 10 hp right??and griff have 30
what if wolf rider att 2 times and griff retaliates all attackin time who will die first?
wolf rider! becasue if that were u stated griff att 2ce after being att 2ce wolf - 10 already because 100 damage dealt from griff then wolf retaliates again griff att again leaving nothing of wolf rider.
And admins are trying to make this 'unlimited retaliation' fit in multiple attacks so admins have 2 make griffs att 1 even being retaliated 2ce
THAT WAS VERY CONFUSING FOR ME TO TYPE...
I THINK I MIGHT FALL ASLEEP....*YAWN*
*THUMP* |
the problem is with wolf riders cause they are from HOMM3 while unlimited retal and multiple strikes mechanics i refer to is from HOMM5 |
This isn't HoMM, and changing this would upset the balance in the game badly, things are how they are to try and keep everything balanced, and not just copied directly from HoMM, there are several differences between this game and HoMM |
sadly i found 2 that are against Knights:how multiple attks works and farmers/recruits without "Taxpayer" XD
I understand why they can't work the way they should now so i'll lock this topic^^ |
closed by Torrim (2010-01-15 17:36:45) |
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