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Commanders Guild Tent [Level 13]


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AuthorCommanders Guild Tent [Level 13]
hi:)
this game is completly diffrent from the game i know^^

hard work to become succsesful in pvp
[Post deleted by moderator ElfPride // LR#1//This thread is for discussing Commanders' guild arrangements]
[Post deleted by moderator ElfPride // LR#1//This thread is for discussing Commanders' guild arrangements]
[Post deleted by moderator ElfPride // LR#1//This thread is for discussing Commanders' guild arrangements]
with our low FSL in comparison to the HWM players ... and of course the language barrier, winning CGs is not as easy or fun as it used to be ...
before the merge even though due to our small numbers arranging CGs was not easy .. but it was really satisfying and fun ... but now .... :(

anyways... if any of our old players wants to do 2v2s please pm me so we can have some old fashioned LWM fun ;)
darkness demons are strong :) fiends are op :P
I just wrecked a lv 12 fsl 8 steppe barb as darkness demon :D
https://www.lordswm.com/war.php?warid=508085150
https://www.lordswm.com/war.php?lt=-1&warid=508292622

ok.. how did this dwarf get triple strike with dreads in this battle?
I could really use an answer.. Ik he used the level 9 rune but nowhere in the runes description does it say triple strike -_-
Alright, now lvl 13, and always in for a good CG with any lord brave enough to fight bravely.

for Slayer:
It attacks every surrounding stacks. That's crazy. With banes and berserks, you're dead before you get a chance to move >.<
yes i realize that now... am i am careful of that now.. I just wrecked an fsl 9 dwarf as fsl 7 dark demon as I take control of their dreads so they can't destroy my troops :P
This topic is long since last update and considered obsolete for further discussions.
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