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Author100th Survival Tournament [CL 12]
L-U-R-D

1)48 efk all sides, +1 speed orb
2)10 invokers all sides, +10 attack
3)73 renegade thugs-13 death envoys-thugs monster(2157hp)-13 death envoys, resurrect orb
4)65 modern golems-64 wolf raiders-65 modern golems-64 wolf raiders, +2init

score 25k
5)19 dark witches-89 upg.mino-152 enforcers-40 hydras, +30% health
6)157 merc bows-206 spawns-318 skel bows-gog monster(1245hp), +30% health
7)96 ogre-120 stonegnawer-331 grotesque-64 mummy, +10 attack

68k
8)27 Archliches,106 sharpshooters,213 wardens,49 water elementals, +30% health
9)84 grandmaster bowmen, 42 anchorites, 101 vampiric lizards,270 dryads, +10 attack
10)412 spearmen, 348 bandits, 1 dwarven ursary(lvl 3 2149hp, 68-715), 1 demons (lvl 3, 2836hp 398-806), +1 speed
11)1 skeletal dragons (lvl 3, 2442hp, 360-750), 24 skeletal dragons, 24 skeletal dragons, 24 skeletal dragons, +defence
Score: 71k
Could not get past 7 wave with DE.
L-R-U-D

01) 4 x 48 EFK (orb speed +1)
02) 4 x 10 Invokers (orb attack +10)
03) 73 Renegade thugs - 1 Renegade thug monster (2157 hp, 660 avg dmg) - 13 Death envoys - 13 Death envoys (resurr. orb +15 vamps 62hp)
04) 65 Modern golems - 65 Modern golems - 64 Wolf raiders - 64 Wolf raiders (orb of iniciative +2)
05) 19 Dark witches - 152 Enforcers - 89 Minotaur soldiers - 40 Hydras (orb of health +30%)
06) 157 Mercenary archers - 318 Skeletal bowmen - 206 Spawns - 1 Gog monster (1245 hp, 500 avg dmg) (orb of health +30%)
07) 96 Ogres - 331 Grotesques - 120 Stonegnawers - 64 Mummies (orb of attack +10)
08) 27 Archliches - 213 Wardens - 106 Sharpshooters - 49 Water elementals (orb of health +30%)
09) 84 Grandmaster bowmen - 101 Vampiric lizards - 42 Anchorites - 270 Dryads (attack orb)
10) 412 Spearmen - 1 Dwarven ursary monster (2149 hp, 600 avg dmg) - 348 Bandits - 1 Demon monster (2836 hp, 600 avg dmg) (orb speed +1)
11) 24 Skeletal dragons - 24 Skeletal dragons - 1 skeletal dragon monster (2422 hp, 360-750 dmg) - 24 skeletal dragons (defense orb)
12) 4 x 8 Devils (orb of initiative +2)
13) 281 Vampiric lizards - 117 Anchorites - 13 Magma dragons - 281 Vampiric lizards (rally orb 313 fiends bottom)
14) 134 Lizard chargers - 14 Tribal beholders - 1 Cerberus monster (1710 hp, 900 dmg), 41 Cave demons (mana orb)
15) 4 x 56 Ladons (Mana orb)
16) 4354 Farmers - 79 Treefolk - 27 Devils - 93 Archliches (Attack orb)
17) 4 x 755 Rebels (initiative orb)
18) 1129 Demons - 1425 Faeries - 160 Lizard assailants - 78 Demiliches (Defense orb)
19) 67 Invokers - 67 Invokers - 807 Magogs - 807 Magogs (rally orb 18 titans from the right)
20) Ogre monster (11500 hp, 2100-4200 dmg, 82 attack, 89 defense) - 356 ogres - 365 ogres - 365 ogres (speed orb)

Very nice tourney for a necro!

I believe it is not completely impossible to beat 20th wave, but as it gets longer, the speed of the monster rises and for me it became impossible to hide from it. Maybe if someone saves some mana and lowers the monster's defense by disrupting ray, it could be killed before it kills you. The normal ogres do not pose such danger, but the monster is going to kill anything with just one hit:-)
pathetic attempts as de.... had perfect setup to beat wave 9 easily, but misclicked with shrews and instead of atacking, I placed em by anchos in range of vamp liz so I had to sacrifice my lizs to save em..... if not for that misclick... I woulda beat wave 11.

de score 158k+... really low....
closed by ElfPride (2013-02-18 05:59:29)
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