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Author | regular clan experience plus |
Being apart of a regular clan can be...lets see how to put this...rather a tedious and boring experience.
yes it is up to the leaders of such clans to be innovative and seize initiative to do fun activities but...in a word... ,again, tedious.
Military clans battle for points for already known reasons. So why not separate points system earned by active members for
a)active members (logging in a certain amount of days a month and participating) example...
a1) logging in for a job
a2) pve
a3) pvp
a4) participating in a special event
A clan needs to ask for permission to reward members in a "clan tourny" so instead the clan points can be used to do special "in clan events". Or even possibly trade in clan points to be converted into clan money.
One thing I would love to see is the ability to train own recruits.
Meaning said teacher would take on in-clan-students in battle without results being portrayed in official stats. Meaning no points awarded, no official win or lose, simply for the sake of training.
Also "basic training generated artifacts" so we don't have to use our real arts negating durability issues considering it is training.
It would open a lot of possibilities in allowing more educated, knowledgeable and fierce real clan battles, special events pvp's and pve's. | So, what do you actually suggest here? Clan's ability to train recruits? | +1, but those "training fights" would give no experience and don't count on score as well, right? Since it doesn't cost ap anyway.
I think MC could been improved a lot, this game mechanics doesn't allow any clan to achieve his true potential. If you have a MC with plenty of active players, he'll do fine on events, if not, they can't do anything about it... We can't even recruiter new players easily, since most of them a Russian...
So in other words, I wish admins become more flexible with MC laws, and allow we get a little more free, to make our own events and this stuff. It only will make this game more funny, and help to maintain the players numbers anyway... Instead of losing players for boringness. | |
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