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AuthorMilatry clan size
Ah black, now that you've said that, i can't let anyone blindly follow me :) I can't doubt your trust, but ground to my case will only make it potent.

More than 250 members will easily disrupt diversity and geo-interventions. Sooner than later an alliance will seize a potentially inflated monopoly. Nothing which isn't present as we speak :P Alliance after another cause clans' egos to dissipate one after another and an OP super power will be condescended.

Simple admins' perspective: more members=>easier to gain/achieve (ranks in events, mines/sectors in general)=> less donations altogether!
No worries selfist, I'm sure he'll change his name with diamonds later. I'm sure he can think of a better one, like "Sir Jed Knight".
-1
-1
I personally would like the idea to reduce the max. players in a MC to 200 :-)

Totally agree, but in current situation it is better to do nothing )
That would make it less likely for people to create there own MC with a lower number of people per MC in a sense more MCs would be needed making it much more interesting so -1 but +1 to lowering the amount of people maybe lowering it then making it VERY expensive to get more players like maybe 150 players 5 million gold for another 25 or so but the amount of players dont depend on how they do its the strength of the players but it is easier to win things such as portal of times with more participants but i think lowering the number of people per MC would force the MC's to create a denser clan of stronger players making MC's use more thinking in who is allowed in also makes them more competitive
I'm undecided on this one. Quite an old suggestion but oh well since it was brought back to life, here's my opinion.
+1 In LWM there are only a few MC such as A&D, EW and EFL. No offence to other great MC in .com but when the question arise on what MC there are in LWM only 3 came into my mind (as mention aboved). Let's take A&D for mention, till date it has been running in full capacity at 250members, hence if other players wish to join only A&D chances are that they have to wait. Also an additional point would be the concept of unity, especially for .com players. Why have couple of divided MC's when you could have just 1 big family like MC.

-1 due to the fact this suggestion would reduce competitiveness.
Though the +1 does seem to have more text, I do believe that the competitiveness of various battling MC's are vital as well. What good would a game be if it allowed monopolization of military clans.
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