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AuthorRebalancing After Minor Tournament.
Tribals gained +2 Warlords, +5 Enforcers, +1 Shamans and Quite a few Centaurs, I think over 10-15.
CL14, FL9 Knight with rally:

+1 Cavalry
+1 Cleric
+2 Royal Griffin
+6 Guardians

sum up with previous balance, knight troops size had been increase quite alot.
ridiculous to buff tribal...
lev16 dd without rally
+13 fiends
+1 blazing hound
+1 temptress
No change for lv16 elf :O
i expect they got rid of units for battlewise mage
ridiculous to buff tribal...
Lastly something for DE though may not b enough but ;)
Lvl 15 DE-

+4 shrews
+1mino
+1liz
+1hydra
+1Witch
battlewise lvl 13..
-4 gremlins (down to 164), -2 genies, gargoyles down to 50 (was 55 at beginning, but may have moved last time already), and lost one sphinx on the road.

This class is going to suffer the same doom as its original.. :'(
battlewise mage lvl15:

-3 genies
-1 battlemag
-35 gremlins
I think for Battlewise Mage, it would be better if they allowed higher recruiting of loadstones in compensation to the reduced Genies and Gremlins.
Lvl 11 normal necro
+1 infected
-3 skel and appa
-1 vamp

Unholy
+1 envoys
+2 polt ghoul and skel
+1 vamp
-1 liches
No change for level 14 Unholy necromancer.

Only +1 Apparition, a few Skeletons and possibly some Zombies for Necromancer I think.
Level 13 unholy necro
+1 envoy (now 12 lol)
+1 vamp
+1 appa
+3 skels
if recruited in that order.
ridiculous to buff DD...
for Fallen Atheros:
i totally agree.
Level 13 unholy necro
+1 envoy
+2 vamp
+3 appa
+5 skels
+1 lich
forgot ^.^

+5 ghouls
Lvl 14 battlewise wizard:
-4 fortune genies
-1 battlemagi
-37 gremlins
-13 golems (not sure here)
-5 gargoyles (not sure here)

Total loss till introduce battlewise:
-1 sphynx
-5 genies
-2 magi
probably about 50 gremlins (not sure about exact number)
gargoyles and golems similar to numbers after mini tournament.

Numbers about gargs and golems are not exact, because i have not used them much, but what i remember. Maybe someone has better numbers.

I have to say, that i miss gremlins the most and i am ok with genies. Looks like battlewise needed nerf, so be it. We will see later ...
WtF? So total nerf?

Gremlins become useless now with so low number:-( Also only offensive genies are bit cripled:-(
This topic is long since last update and considered obsolete for further discussions.

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