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The Portal of Time



AuthorThe Portal of Time
Lords of the Empire, the Portal is opened and will be sustained until November, 27th inclusive. Every lord of combat level 3 and above is welcome to an exciting journey into the Past. Everyone will be credited with a starter lot of 350 Crystals of time.

The portal is a sophisticated device that does not allow passing through it under normal conditions. A lord must power the portal, and power any creatures he or she wants to take along into this adventure, with Crystals of time.

The following limitations exist for all characters:
- Chosen talents have no effect;
- Faction skills and unique racial abilities have no effect;
- Only shop artifacts are acceptable to pass through the portal;
- Enchantments on artifacts have no effect.

Lords cannot take their normal armies, instead, they may recruit any playable faction creatures they would like to accompany them in the Past: of one or more factions; basic and upgraded ones simultaneously, no limits. Each creature needs certain amount of Crystals of time to charge them. If creatures of different factions are recruited, their morale will decrease. The 'Hall of Unity' allows preventing the decrease in morale. Magic spells will also not be carried over through the portals initially. By charging the portal with crystals, lords are able to access any spells of their interest, of any Magic school, at Expert level.

Abu-Bakir guarantees safe return of all lords and ladies, but for the sake of mental stability, limits the number of time travels by 7 per day (unused travels stack up and may be used on later days). Victorious time-travelers earn a good amount of skill points for their current faction, as well as some minor amount of gold. More importantly, every travel earns additional crystals of time that may be used to upgrade magic or to improve recruitment.

[New] Abu-Bakir emphasizes that the battle priorities have changed. The main aim now is to get as many Crystals as possible.

The number of Crystals gained depends on the difficulty of your battle. Initially there are 5 difficulty levels available: from 1 to 5, and you may start from any of them. When you pass level 5, there will be 10 levels available: from 1 to 10. When you pass level 10, there will be 15 levels available, etc. During the event you can win only 3 battles on each level.

Use your previous experience wisely: think over how to distribute Crystals and choose an appropriate difficulty level. This is what the result depends on. If you win the battle, you may gain creature artifacts, shop artifacts, elements, gold. Try not to make mistakes!

Good luck!
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