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   Forums-->Ideas and suggestions-->

PoT Factions Made Playable


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AuthorPoT Factions Made Playable
The factions do have too good creatures and sometimes it do feels like we should have got those heroes and we could use their power and talents.

So just make like a permanent Portal back in time where we not actually going to play event We will use their armies only to fight with any random kind of AI creatures or other Player

Basic idea is to give us chance to play PoT factions..Anyhow
They are from Homm6 .. you can play there :P
http://might-and-magic.ubi.com/heroes-6/en-GB/game/creatures/index.aspx

Anyways would love to play them here too
+1
+1
Or just add their creatures in a similar castle.

For example at level 20 Knight gets Sentinel instead of farmers and at 19 he can get them with diamonds. At level 22 Knight gets Marksmen instead of bowmen and he can get them at level 21 with diamonds etc etc ... finally at 32 he gets Celestials and at 31 he can get them with diamonds.

After that, at level 34 Knight will get Praetorians and at 33 he will get them with diamonds etc etc ... until level 46 when he'll get Seraphs and at 45 he will get them with diamonds.

Well, good alternative so that admins can add something in the upcoming levels that give nothing to castle.
add something in the upcoming levels that give nothing to castle.
I'll rephrase this:
fill something in the upoming levels, since currently they don't give anything to castle.
+1
Level 46? hell yeah!

+1 though
+1 to Hallion :p
Level 46? hell yeah!
+1, I need a game to play when I am 90 years old
Or make it a new troop every level :) so knight gets all troops by level 38 :D
At level 22 Knight gets Marksmen instead of bowmen
You really think its good ?
marksmen better than wardens or crossbows ?
marksmen better than wardens or crossbows ?

they are much better, the have armor piercing, and high health
You really think its good ?
marksmen better than wardens or crossbows ?


Wardens = Infinite Range. That's it.
Templar Marksmen = Infinite Range + Through Shot + Armor Piercing = Kill Armies in one hit.
Templar Marksmen
That must have been specified :P

He should have written that in place of wardens they get templar marksmen
anyways ya +1 Hallion
No, I meant Marksmen.
Marksmen in level 22 and Templar Marksmen in level 36.
nice idea ,,but what for other faction like wizard/tribal/elf/dwarf ?
Good question Ivy, but I don't have a good answer :P
For example at level 20 Knight gets Sentinel instead of farmers and at 19 he can get them with diamonds. At level 22 Knight gets Marksmen instead of bowmen and he can get them at level 21 with diamonds etc etc ... finally at 32 he gets Celestials and at 31 he can get them with diamonds.

since there isn't a direct correspondence between homm 6 castle and homm 5 castle. so it's not possible to interchange units from those games as altgrades. just immagine necro suddenly swapping 400+ skel bowmen for skel spears!!!

the only way these units can be integrated is to have them as entirely new factions. and the problem with that is we'd have too many factions. the problems with that being that effectively doubling the number of factions means the whole mechanics of FSP and factions resist would have be redone, it would require a lot of dev time, we'd need heavier servers (the servers can barely hold as it is right now!). and finally because of the cross between these factions and our current ones it would not make much sense roll playing wise.


in conclusion!
-1
roll playing

lol, i meant role playing!
for gmt325gh:
Maybe read the exclusive idea ?
I am saying to add it as a portal
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