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   Forums-->Ideas and suggestions-->

Allow allied Sky Shamans to Sacrifice Goblins.



AuthorAllow allied Sky Shamans to Sacrifice Goblins.
It's a basic suggestion.

Presently an allied Sky Shaman cannot sacrifice my Goblin Trappers and vice versa. It will be a tactical update to the game and also a tactical advantage if you end up with a fellow tribal team mate if we can mutually eat Goblins.

The same can also be applied to Devour Goblin and Goblin Thrower ability. The reason why these abilities should be ally enabled is also because already the game allows Mutual Tribute to Spirits between allied Tribal Players, viz. me being able to boost a fellow Tribal Creature's Tribal Spirit.

Thank You.
The idea is good. Definitely +1

Unfortunately, the game doesn't evolve in the direction of teamplay. Buff / Debuff builds are not favored, Consume Corpse was nerfed to the DDem troops only... I feel pessimistic about anything that involves close interaction between 2 players' troops.
+1
Well it's almost like asking to let us raise/phantom other allied players' creatures.
The spirit thing is different, it can be compared to holy magic which can be cast on allied troops. Also this change would only be beneficial to tribal so I guess a tiny bit unfair. :)
for AKA:

If "It will be a tactical update to the game and also a tactical advantage if you end up with a fellow tribal team mate if we can mutually eat Goblins" is your reason for this suggestion then i don't think its a good reason. Maybe you can think of other reasons for justifying this?

Also, I can understand you choosing to sacrifice your own tribal goblins for a particular buff or whatever but if your allies are "sacrificing" your goblins, its hardly a sacrifice anymore :p
+1

just another to op tribals xD
._.
Ok for those who are against this, AI Sky Shamans can already sacrifice from allied Goblins under another AI Hero since forever.

Source: https://www.lordswm.com/war.php?lt=-1&warid=765821388

Blue Sky Shamans sacrifice Purple Goblin Trappers later in the game.
for virtual_vitrea:

Imagine your opponent has scared away your Goblins right across the field, would take at least 3 turns to get close to Sky Shaman. Right beside your Sky Shaman is your ally's Goblins just one turn away. That can change the entire game, given that a Sky Shaman with Catalyst can wipe out 15-25% of opponent army in one Lightning and it is a very COMMON thing to happen that you Sky Shaman has 1k Tribal Spirit, but No Mana to cast since the Goblin is far away.
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