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Tamer DE insight tournament-level 12


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AuthorTamer DE insight tournament-level 12
In wave 11:
Block litches with dark witches.
Use spiders to entangle liz cav.

Finish off shrews.
Run from mummies.

Then kill liz cav.

Then kill litches.

Then kill mummies.


In wave 10:

Manage two different stacks with stalkers and gladiators.
Use liz's assault ability well.

Use spiders or harpies as summon.
for REd Pois0n:
Oooh thanks a lot ...Will try that
my score 151322 with three attempts left
2nd Try
180k+

No chance for top 30 I guess.
Hey anyone has some good ideas on tackling 12th wave?
I mean you guys are focusing down the renegade magicians or chargers?
for Xhuda:
What's your level 14 score? :)


Wow, Level 14 is way tougher. That dragon is near to useless, but at least there's summon troll. Also, that 1 point of luck is terrible, I'm sitting there arranging troops for the next wave and I accidentally kill something too soon. I see over on .ru they're up to like wave 12, but I haven't passed 8 yet.

In wave 11:
Block litches with dark witches.
Use spiders to entangle liz cav.

Finish off shrews.
Run from mummies.

Then kill liz cav.

Then kill litches.

Then kill mummies.


In wave 10:

Manage two different stacks with stalkers and gladiators.
Use liz's assault ability well.

Use spiders or harpies as summon.


I kill mummies first, otherwise troops get confusion.

Leave a few shrews alive so you can arrange your troops for next wave.

Use smallest troop, either summon or dark witches, to take retal from lizard.

Give all or almost all non-resurrection orbs to Gladiators; Give one resurrection orb to cavalry, save at least two for Assassins.

Split Roguelikes evenly; alternately, split dark witches to double available chastise.
^^ Sorry mods, I switched account to review how I did it and then I forgot to switch back before hitting enter. I have a similar problem in chess where I get involved in a series of moves and then make the wrong one too soon. :/
Participants level: 12
Challenge type: Preset survival style combats with one faction
Equipment limitations: Unarmed
Amount of attempts: 7 (2)
Highest score: 167854
extras: HG points for hitting top 10%

How do you guys deal with Infected zombies at wave 13? I had Full stack of minos and one ressurecting orb , i missplayed a bit at wave 12 , but generally , how do you guys deal with wave 13? it looks very hard.
How do you guys deal with Infected zombies at wave 13? I had Full stack of minos and one ressurecting orb , i missplayed a bit at wave 12 , but generally , how do you guys deal with wave 13? it looks very hard.
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And here i am who is finding it hard to go past wave 12
How do you guys deal with Infected zombies at wave 13? I had Full stack of minos and one ressurecting orb , i missplayed a bit at wave 12 , but generally , how do you guys deal with wave 13? it looks very hard.

Run from them. Fortunately, they're slow and they have 0 Morale so you can always evade them. Let the Lightning Tower kill them slowly, and attack them with your hero when you have the chance. DO NOT engage them, as infectious strike will reduce your stats to 0/0 in a hurry.

Theoretically, this strategy should work for the Ladons in level 14, but saving all the orbs for the Forest Brethren will be challenging.
but saving all the orbs for the Forest Brethren

Why? I would never use orbs on Forest Brethren's as Minos simply outdamages them and they have much more survivability. Or i am missing something?
I managed to cross infected zombie wave with only 2 infected strikes on me..
but it's not worth the score..

since ladons were dealing high damage.

Probably a summon like harpies can be used.

And in wave 14 I managed to kill one stack of ladons.

Though I still dont know how to cross that wave.
15) 84 brilliant unicorns all sides monster right
Participants level: 12
Challenge type: Preset survival style combats with one faction
Equipment limitations: Unarmed
Amount of attempts: 7 (4)
Highest score: 222584
extras: HG points for hitting top 10%

Enough for gold medal i guess :)
Participants level: 12
Challenge type: Preset survival style combats with one faction
Equipment limitations: Unarmed
Amount of attempts: 7 (5)
Highest score: 172409
extras: HG points for hitting top 10%

Highest score: 222584

My mind is blown seeing this score. What is your secret passing wave 10 without losing important army? what army do you have when you enter wave 12 or 13
for Milkshot:

For wave 10:
Take one stack down using lizards and their assault ability.
Another using stalkers + witches + hydras.
Another partially using gladiators.

The remaining will attack terma or witches.
Split the from the beginning such that even after spell 1-2 remain.


When I entered wave 13, I had full harpies, 9 lizards some stalkers and around ~50 gladiators.
Ugh, I just realized the harpies are raiding harpies. Big difference, and a game changer. The spellbook just says harpies, so I didn't bother with them, thinking the other two were preferable. But /raiding/ harpies? Oh wow
Why? I would never use orbs on Forest Brethren's as Minos simply outdamages them and they have much more survivability. Or i am missing something?

Just for stack numbers, mostly. Also, they have a high initiative and gain a defensive bonus for squares traveled. So with extra speed, extra initiative, and multiple resurrections, they could theoretically outrun all the ladons without losing many stack numbers. Sure, it would be a long, protracted battle letting the lightning tower kill them all, but it might be worth it.

By the way, what's the level 15 orb? One never knows when the nearest recruit orb is only a wave away.
Participants level: 12
Challenge type: Preset survival style combats with one faction
Equipment limitations: Unarmed
Amount of attempts: 7 (6)
Highest score: Tamer dark elf 169275
extras: HG points for hitting top 10%
You seriously need to tell me how you got past 96 ladons all side :)
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