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Pirate Hunt!



AuthorPirate Hunt!
Emperial naval scouts have discovered an enormous host of pirate boats in the Northeast. In just a few months they've managed to put together a formidable fleet, apparently scheming to assault the Empire. We must crush the pirates immediately and nip their cunning scheme in the bud!

Lords and ladies, by order of Warlord Grammith the Pirate hunt is declared open!



1. A personal ship is waiting for every player of CL 5+ in Harbor City.
2. You start with a 50% ship capacity, which shows how much of your army you can bring into battle and how much damage your character’s spells inflict.
3. Combat is staged in a format featuring two player-controlled ships against one Pirate ship.
4. You are promoted in rank for winning battles, and demoted for losing.
5. In every battle, you earn silver depending on the outcome and on your rank.
6. Imperial workshops accept silver as payment for adding cannons to your ships or increasing your ship’s capacity.
7. The higher your rank, the stronger your pirate opponent.
8. Cannon parameters depend on your CL and can be upgraded.
9. To prevent pirates from capturing any valuable elements, modifications have NO effect in these battles, though you may equip any artifacts you like.
10. You are given up to 12 pirate hunt attempts per day. Any unused attempts carry over to the next day(s).
11. The Pirate Hunt will last 7 days, through January 25th. Two additional days will be available, through January 27th, to use up any remaining attempts.
12. For each victory over a pirate you may win a creature armament.
13. As many pirates have taken to slave-trading, you may encounter cages aboard their ships, which can only be destroyed with spells or in melee. When someone (possibly the Pirate himself) destroys the cage, the captives are freed and join that character's army. Having freed a creature stack this way, you may field it in one or more subsequent fights.
14. You may also spend silver to purchase brand new weaponry called Net Cannon. Net Cannon can shoot nets at enemy targets to immobilize them for two standard turns.
15. The Empire will generously reward Lords and Ladies who collect the most silver.

Have a jolly time hunting!
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