Not so much time has passed since the end of the secret rescue operation in the underground caves, but the evil hiding in the depths there has again begun to awaken. Despite the posts posted by all the found entrances, the news of the new disappearances again began to arrive with an enviable regularity. Local residents, traveling travelers and even whole patrols of guards - there could be no doubt, and the script seemed too painfully familiar. At the same time, the governor himself Grammit was almost sure that last time they faced only puppets, and the puppeteers themselves did not dare to step out of the shadows. However, the spies could not obtain direct proofs of that. Perhaps, it will be possible to make by the brave Heroes, that will dare to descend again on gloomy trails of underground tunnels.
Brave Heroes! Voivode Grammit again asks for help in another delicate case. However, key details are probably already known from past experience - no personal armies and complete secrecy of the operation! A detailed briefing at the meeting place.
Attention! All Heroes from the 5th combat level are invited to search for the missing units in the underground caves.
The following conditions are imposed for battles in caves:
- Character talents have no effect;
- Faction skills and unique racial abilities have no effect;
- Only shop artifacts may be worn;
- Enchantments on artifacts have no effect;
- The initial army of all heroes is the same - 50 Archers and 25 Swordsmen;
- After each battle, 5% of the dead army is lost forever in case of victory and 3% in case of defeat (each stack is calculated separately);
- Heroes can add other units to their army. In case of a win, survived units and up to 80% of the creatures who died in the stack, are added to heroes army;
- Units can be improved for silver, which can be extracted in battles (special task);
- Search is available for easy and stronger opponents, the number of searches is limited until the next fight. The stronger the enemy, the more silver it can guard, and the greater allied squad can join you;
- For victory in battle you can get creature armaments;
- Hero can fight up to 12 battles daily, any unused attempts carry over to the next day(s);
- Search in the caves will last only 6 days, up to June 26 inclusive (+2 days for the end of fighting, until June 28 inclusive);
Changes in mechanics from the previous campaign:
- Changed the number of the joining army;
- Changed the quantity of protected silver;
- The percentage of the dying army has been reduced;
The main goal is to find and keep as many units as possible. The Empire conducts a rating on the total strength of the army. Heroes who have gained an army of maximum power, will be generously awarded at the end of the campaign. |