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   Forums-->Ideas and suggestions-->

Raise dead when 2 Undeads in same square



AuthorRaise dead when 2 Undeads in same square
Priority is now "Raise first the Monster with higher HP per unit", but it should be "Raise first the Monster with TOTAL higher HP".

In this battle: https://www.lordswm.com/war.php?warid=854272718...
My Polters and Ghouls happen to die in the same square, the stack of Polters had 13 Polters, and Ghouls like 100 (The Tank, so I can casts Magicks).

Thing is, when I used Raise there, it chose to Raise Polters, because they have higher Hp PER UNIT (20), compared to Hp of Ghouls (17), but the TOTAL Hp of Stacks compared is like 260, to 1700...
So I Raised a small stack of Polters, with the intention of raising the Ghoul Tank Stack...

Yes, I know as a player I should have made sure that they wouldnt die in same square, to avoid this error, but Imo its a a game issue that should make the proper Priorities correct, for the sake of the player.

Unholy Necro players have probably felt this some time, and felt bothered, so they probably know what Im talking about.
I just ask to change the "Priority" in which the Spell "Raise Dead" chooses a Target, when 2 or more Corpses are in the same Square.
Since obviously you would want to Raise the "Strongest" one (with more TOTAL Hp, and not Hp PER UNIT).

Thx in advance.
+1
Makes sense
ghouls have 23 hp
Well, maybe after several raises Hp per unit dropped to 17, but total hp still higher, so the point is the same.
+1
ghouls have 23 hp

He must have raised buddy..

Hence his ghoul must have lost some % of HP , so he must be talking bout that
I know as a player I should have made sure that they wouldnt die in same square, to avoid this error, but Imo its a a game issue that should make the proper Priorities correct, for the sake of the player.
I know it seems unfair but it allows the battles to be more strategic because of that
& I like it that way so -1 from me
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