Light winter snow slowly covered the valley with a white carpet gleaming in the sun. Ahead, above the treetops, a majestic mountain slope was visible, and against the background of a bird chirped peacefully, singing its motive as the whistle and the howling of the wind. Only a small imperial squad broke the natural idyll, confidently making its way forward through the virgin white surface. Many would have wondered what the Imperials had lost in the wilderness forgotten by the gods, far from the pre-holiday city bustle? But their faces were full of determination, because they knew that the mission was entrusted to them. Somewhere there, behind this pacifying picture, concealed evil evil. It cowardly sat in its lair and accumulated strength, so that on the eve of the New Year it would again overshadow the holiday with its nasty presence. But this time the Empire decided to present him with a special New Year “gift.” It remained only to successfully deliver and deliver.
Heroes, New Year's holidays are just around the corner, which means that the treacherous Grinch and his Army of Cold are already preparing for new dirty tricks. Fortunately, the Empire was able to establish the location of this villain's lair - and we had a chance to catch him off guard. However, the Grinch is now very cowardly and can escape at the sight of a large army. Therefore, to deal with him and his henchmen will have the forces of small detachments from the Guild of Leaders.
Combat briefing:
- All Heroes from the 5th combat level are allowed to participate in a combat event;
- It is allowed to oppose the enemy only by forces of detachments of its followers from the Guild of Leaders;
- Leadership restrictions for each Hero are equal to the limits of his current guild level;
- Fights take place without artifacts, skills and participation of the Hero himself. After placing the units, if you wish, you can activate automatic combat;
- Heroes will not receive experience and skills in these battles, and artifacts will not wear out;
- A total of 30 main difficulty levels of enemy units are available, as well as 20 additional ones. The composition and number of enemy units at each level are the same for all Heroes;
- At the 30th difficulty level, a meeting is expected with Grinch himself in his lair;
- The victory over each unit has a valuable reward depending on the level of the unit;
- On the first day, you can fight only with units of the first 10 difficulty levels. Every next day, 10 more levels will be available;
- Successful combat clans and Heroes distinguished in them will be particularly awarded. Rewarding will be based on the final rating of the clans, where the final result will be equal to the sum of the won difficulty levels for the clan by all the Heroes of the clan (for example: victories at 1, 2 and 3 levels of one Hero will bring his clan 1 + 2 + 3 = 6 points to the final score ). Victories at additional levels also count;
-All unlocked Heroes of successful combat clans will receive the award if they brought the clan at least 15 points;
- If the Hero leaves / is excluded from the combat clan, then the clan loses all points scored by the Hero for this clan, upon re-entering, points will be returned;
- The event will last 10 days until January 3 inclusive.
[Information] This information will be useful for those who joined / changed / thinks to change the battle clan already during the event "The Cult of the Sun." You have / will be able to replay those battles where no points were obtained for the combat clan. The reward for already completed levels of difficulty will not be charged. Replay those battles where points were obtained will not be required. The button "Reset" will appear in those Heroes of combat clans who scored not the maximum possible clan points at the current difficulty level.
In addition, the voivode Grammite is ready to provide the Leaders Guild with his support in the form of issuing ordin |