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   Forums-->Ideas and suggestions-->

Authoradding rules in custom battles
yeah when you create a custom group battles and put a comment ( min AP only )
a lot of players don't care and join with Max
I would like to see an option that applied for putting min AP or range of AP
like if I want min AP I put min (10) Max (18)
and no one can join out of this range
Has been suggested like 20 thousand times XD
I obviously like the suggestion, but if it hasnt been implemented yet...
Then Admins discarded the idea.
before CG implemented, above loophole was admins clever way of creating costly pvp battles ( to burn arts, push people donate etc etc).

players responded by creating clans specificly designed where min / mid AP combats enforced. if any clan member disobeyed on purpose, simply kicked from clan, problem solved. those were the best days of PvP for me :d

of course in time admins seen the futiliy of that progress (to their agenda) and invented CG ;)

for FearMyArmy: stay away from group battles. if want PvP, only play CG.
the main reason why there is a min AP requirement is that, before that, people would play dozens of battles without artifacts.

Which would remove the need for artifacts.

Which in turn removed the need for gold

Which made the factories and mines stay mostly empty and out of stock beside a few highly-frequented areas.

Admins had to refill periodically the store, and the "money" part of the game wasn't really taking off.

With the introduction of a need to spend gold, they made economy a little more lively. I agree that it would be nice to just be able to play the battles, but as a short term solution it worked. So from their point of view, the more people play with full arts, the better the game economy stays.

(Sadly, on the long term, this logic strongly advantaged grinders, and discouraged casual players, reducing the general playing pool and making this an "expert only" game.
But it's a dev's choice, and as long as they are happy with that, it's play it or quit it, no trade available there).

so.. -1 i guess.
for guyb:
I get your point but imagine the situation of the players who can't but diamonds at all
how much gold you get per battle per enrollment per hunt it's just difficult taking in consideration that's the exp range between levels is quite big and each level you get
higher AP needed more costly gears more difficult battles and also when you play with low Ap I think the exp you get is less
I know it's based on how much enemies you have taking down but with bad gears not much
I am sure so you are forced to play solo I guess
even the rewards you get from hunts it's not worth it I am talking about Hunters set or Great hunter set ...so they are forced to take loans from rich players
or trying desperately to win in roulette
it has both pros and cons I agree
but at least let custom battles can be created with rules even if it's limited times per day
4# Good analysis of evolution of the economy system in the game, I like it, honest.
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