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Saving Winter



AuthorSaving Winter
The New Year holiday season has always been one of the most colorful and memorable traditional events in the Imperial calendar. It is rich in long and glorious traditions, one of which has to do with the festive fir tree, the invariable symbol of the festivities. Each year, Her Majesty the Empress personally chooses the most worthy of the trees of the Empire, to give her blessing and entrust it the honorable mission to adorn the capital square in front of the palace, delighting all the subjects with its beauty and symbolizing the eternity and permanence of the glorious imperial traditions. What is joyful and important to some, however, others may use as a weakness.

«Nice Christmas tree this year, - Grammith said nonchalantly as he looked at the New Year's Eve beauty, - As for the twin sister, for sure, - he suddenly added, and his face became more serious than ever, - I don't know how the Grinch managed it, but he managed to steal a real Christmas tree. Thankfully, the guards caught up in time - and no one noticed. But this is a serious matter. It's not even a question of symbolism. Blessed by Her Majesty, a Christmas tree has a great power, capable of not only increasing the solemn holiday feelings, but also to do a lot of different wonders. In good hands it is good. In bad hands... I'm afraid to even imagine what this madman is capable of creating. This must not be allowed to happen. Abu-Bakir is already preparing the invocation ritual - go to him and do your Heroic duty!»

Lords and Ladies! New Year's Eve is coming, which means that its eternal enemy is lurking somewhere nearby. The insidious Grinch has stolen the Empire's main Christmas tree, and only he knows what horrors he can do by harnessing its power. He must be stopped, and the tree at any cost to save. The court mage Abu-Bakir has already cast a particularly powerful spell - and enlisted the support of the Army of the Cold. Even though these creatures are famous for their malevolence, but by some simple manipulation it can be turned against the kidnappers!





Combat briefing:
- All Lords and Ladies from combat level 5 are allowed to participate;
- Allowed ammunition for normal combat - Artifacts from the store (AFS), modifiers do not work;
- Recommended ammunition for battles against superior enemy forces – any artifacts without restriction (FFA, available from 7th combat level) with the sum of the power modifiers from 40;
- The use of personal armies is forbidden, instead each Lord or Lady will be given an initial castle and units of the Army of the Cold;
- During a campaign the Lord or Lady will represent their current active faction and can take advantage of the creatures' characteristic gains according to their
level of skill, but the use of skills and schools of magic will not be possible;
- For battles in this event, the faction potion is automatically activated;;
- The main goal of the campaign is to find the Grinch's hideout in the lands of robbers and save the winter stolen by him;
- Defeating the enemy at difficulty level 30 will open up access to additional battles for those who wish to properly punish all the accomplices of the crime committed! A total of 50 extra battles and 75 attempts will be available. Reward for victories in extra battles will be insignificant;
- The main campaign (map battles) requires you to buy new buildings in the castle, hire new creatures and arm them with enhanced artifacts;
- The additional campaign objectives will be in the form of silver fights, glory point fights, and creature artifact hunts;
- Battles for silver will follow the rules of ambushes targeting smugglers' caravans. The silver you earn can be spent on improving your own castle and hiring new troops;
- Fighting for Glory Points will take place against armies of brigands holding local settlements and castles. Combat Glory points increase your authority in the eyes of the Army of the Cold. The greater your fame, the more troops you can recruit;
- Battles to find creature artifacts will be in the format of hunting the outcasts of the Army of the Cold. You can get one specific artifact for defeating them;
- Also, for every 4 defeats during this event, one stimulating battle against a small hostile army will become available. The reward for the battle will be 2,000 silver, but be vigilant, because the enemy is unlikely to fight fairly and will surely call for reinforcements;
- Regular battles and battles against superior enemy forces are mutually exclusive. After defeating an ordinary opponent, his enhanced counterpart will become unavailable - and vice versa;
- All battles are the same for all Lord and Ladies at the same combat level;
- After constructing buildings you will be available to a certain number of creatures, the next day - a few more according to their growth, and so on during the first seven days;
- On the first day you can advance only up to and including the 5th level of difficulty on the map. Each following day 5 more difficulty levels will become available. On the 7th and 8th day of the campaign 20 more battles will be available. On day 9, the final 10 additional battles will become available;
- Each day is available for 6 objectives of each of the additional tasks (a maximum of 42 objectives of each type), undefeated objectives are carried over to the next day;
- For victories in the main battles you can get silver, glory points, Guild points, gold, creature artifacts, diamonds, creatures in reserve, summoning scrolls, parts of creatures in reserve, as well as parts of the Magma Boot and Heavenly Bow;
- Victories in additional battles can bring Thieves/Rangers, Hunters or Guardians Guild points;
- The hike will last 12 days until January 6 inclusive, Then Abu-Bakir’s magic will weaken - and the Army of the Cold will return to its world;
- At the end of the campaign, each Lord or lady who manages to overcome the 7th level of difficulty on the map, can count on a special trophy artifact and the corresponding achievement. The strength of the artifact will depend on the maximum difficulty level defeated, including additional;
- There will be no additional awards not listed in this news.

During this event, you can get up to 33 pieces of Magma Boots and up to 20 pieces of Heavenly Bow. Don't miss this opportunity!



- The top 75 military clans and all active Lords and Ladies in them will be specially awarded. Awarding will be based on the final ranking of clans, where the final result will be equal to the sum of the maximum levels of difficulty won best 100 Lord and Ladies of the clan in battles under his banner (the results of all fights outside the clan or in other clans will not be counted);
- Unblocked Lord and Ladies of successful military clans will receive a clan award if they bring 10 points or more to the clan;
- If a Lord or Lady quits/is expelled from a military clan, the clan loses all of the lord/Lady’s points for that clan; if he re-joins, the points will be returned;
- Leaving the clan on the last day of the event will be forbidden (important!);
- Admission to military clans during the event is limited to three Lord or Ladies per day (important!).

Award for all Lords and Ladies of the Leading military Clans:


Clan rankRewardGlory
1
30
39
22
117
95
10
1,500 
2
21
28
22
117
95
9
1,300 
3
15
28
22
117
95
9
1,100 
4
28
22
313
117
95
8
1,000 
5 - 8
24
22
313
117
95
7
900 
9 - 13
20
22
313
117
95
6
800 
14 - 20
22
313
117
95
164
5
600 
21 - 30
22
117
164
40
4
500 
31 - 45
95
164
40
3
400 
46 - 60
164
40
2
250 
61 - 75
164
1
100 


A personal award for the top 5,000 Lord and Ladies based on event results:


Lord/Lady rankReward
1 - 50
30
39
22
117
95
51 - 100
21
28
22
117
95
101 - 200
15
28
22
117
95
201 - 400
28
22
313
117
95
401 - 650
24
22
313
117
95
651 - 1000
20
22
313
117
95
1001 - 1500
22
313
117
95
164
1501 - 2250
22
117
164
40
2251 - 3000
95
164
40
3001 - 3750
164
40
3751 - 5000
164


On the lookout for a Christmas tree!
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