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[2023.07.18] Day of the Adventurer



Author[2023.07.18] Day of the Adventurer
Astrologers proclaim the Day of the Adventurer! Only today:

  • +25% faction skill points earned in all Adventurers' Guild battles.
  • Higher chance of receiving 1% estate certificates.
  • Campaigns are my next target for character development, so this is a very good day for me. I have yet to do anything from the "Into the hell" campaign. Is this a pretty easy one like the tribal spirit one was relative to the first few campaigns? Also how many battles are there? They all give the same progression in the guild, yet a big difference in the time to do 15 battles of tribal spirit, versus the 26 of Amnitis Mysteries. Naturally it makes sense to do all the shorter easier ones first, especially since I can use any faction in terms of buildings (so long as I use a potion of skill for those below FL12).
    I find "Into the hell" pretty simple too. There are only 18 battles, so it is similar to "Finding the Healer". You can check the combats here: https://daily.heroeswm.ru/gi
    Into the hell is the best one to farm imo
    As I understand, the AG points are fixed for each faction. Once you've done it, no more AG points would be awarded for a repeat unless you've improved by playing a higher difficulty or earning a better winning percentage on the same difficulty level. So in essence, there is nothing to farm.
    Perhaps farm was the wrong word to be used. I think the point is that since there are 19 unique factions/subtypes and 5 campaigns with 120 available for each there is a total of 5*19*120 =11400 points up for grabs. 8100 is needed for AG3, which equates to a minimum of 68 wins. This effectively means you can bypass a campaign entirely and still get AG3.

    Of course it could be that he does mean to farm, perhaps at easy difficulty on these days, the lower arts needed and the higher chance of arts could mean it becomes financially worthwhile to do campaign battles....
    I just mean doing "Into the hell" on all factions. That campaign is the easiest to auto.
    Just had an interesting fight doing a campaign. I seduced some bruisers, but when I went to attack their own team with them, they managed to intercept their own attack!

    https://www.lordswm.com/war.php?lt=-1&warid=1372117803&html5=1&show_for_all=Ma9adfb057e
    I'll add that each campaign gives the same quantity of AG points, regardless of the total battle counts.

    From that perspective, the "cheapest" campaign is "Tribal Spirit". However, I find the difficulty of this campaign to be significantly harder than "Into the Hell", so the latter can be completed more quickly and is safer to auto.
    This topic is long since last update and considered obsolete for further discussions.
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