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Hunting Season



AuthorHunting Season
Another summer season was nearing its end, traditionally accompanied by a lot of small and large festivals and celebrations. Each one had an important cultural value, and like lights in the night, each one attracted not only the locals but also many casual travelers. One of the lights, though, always shone brighter than others, captivating even the most experienced and persistent wayfarers.



Lords and Ladies, Hunters’ Guild solemnly announces the opening of the traditional hunting season and invites you to take part in this glorious event! However, before starting you should take the time to familiarize yourself with the rules:
- Lords and Ladies of combat level 5 and above are invited to participate.
- Hunters travel along a map where each hunting spot contains a target with 4 difficulty options available. The armies in each option are the same for all players of the same combat level, faction and class.
- For hunting on difficulty options 1 through 3, only shop artifacts are allowed, and enchantments have no effect.
- For hunting on difficulty option 4, enchanted artifacts are allowed with no restrictions.
- Every hunt involves you and your castle army against an army of neutral creatures.
- The spell damage multiplier of the Wizard faction does not apply.
- On the first day you can defeat up to 10 hunt targets, in any order. 10 more hunt targets will become available every day, up to a total of 60. To attack new targets, you will need to defeat all targets from all the previous days.
- For defeating a hunt target, you will receive Hunters’ Guild points, creature armaments, hunters’ artifacts and gold.
- Higher-difficulty options yield greater rewards and more points. However, the rewards shown do not sum up: Once you defeat a lower-difficulty option, the rewards for any higher-difficulty options that remain available will be lowered by the reward you’ve already collected.
- Important! The fourth, most difficult option allows you to wear enchanted artifacts with no restrictions. Note, however, that it yields exactly the same HG points as difficulty option 3. Moreover, once you defeat option 3, option 4 will become unavailable, and vice versa.
- The hunting season will last for 10 days, through September 2 inclusive.
- All Lords and Ladies who defeat 50 targets will receive Abu-Bakir’s Charm lasting for 15 days.

Earn event points to receive parts of Fear boots:
For 10 points: +1 part;
For 20 points: +2 parts;
For 30 points: +3 parts;
For 40 points: +4 parts;
For 50 points: +5 parts;
For 60 points: +7 parts;
For 80 points: +8 parts.

You will also receive parts of Magma Sword:
For 50 points: +20 parts.



All Lords and Ladies who earn 15 event points or more will receive a trophy forest artifact and a corresponding achievement in their profiles. The durability of the artifact will depend on the points earned. There will be no additional rewards other than those listed in this announcement.

Good luck hunting!
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