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AuthorVault Raids!
While the attention of the entire Empire was turned towards the twists and turns of the Great Contest and the anticipation being high for the final results of the second round, a cunning enemy seemed to take advantage of the situation and strike. Not a fatal strike, but quite an unpleasant one. After all, the target was one of particularly important imperial vaults, the existence of which was not well known, even from within the military command ranks. How a bunch of bandits managed to find out about it is certainly a good question. However, first and foremost this needs taking care of so that the rumors about this raid die down along with the gang of daring raiders.

Lords and Ladies! Through secret communication channels, news has reached you of a daring bandit raid on a strategically important imperial facility. The situation is exceptional, and half measures will not do so we will have to act accordingly. everyone from the 5th combat level must urgently take their army to the Crystal Garden, region where a group of allied mages will bring you up to speed.


Important! The number of victories is limited to five per day. Battles do not carry over or accumulate. Combat exhaustion is in effect. The difficulty of the current and all subsequent battles decreases with each unsuccessful attempt, as does the gold reward. There are no artifact restrictions, however the vault’s protective barrier blocks the effect of enchantments.

Let’s teach them a lesson!
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