Two hundred days is a pretty long time to thoroughly ponder a spontaneous spark and shape it into a flame. No longer an uncontrollable elemental force, but rather an effective tool in capable hands. And even if the difference is not visually apparent, the final contract score will set everything straight.
Lords and Ladies! The Mercenaries’ Guild is once again on the lookout for bold and confident warriors to take on a series of highly sensitive contracts. The compensation will be generous, fully covering any potential costs and risks. The most successful performers are to be awarded with glory, honor, and the special gratitude of the Guild’s leader.
Reciprocal contract terms:
- Contracts can be issued to any Lord and Lady of combat level 5 and higher;
- Fulfilling standard and challenging contracts is allowed in shop artifacts (enchantments have no effect);
- Fulfilling particularly easy contracts is allowed in any artifacts (enchantments have no effect);
- The variety of contract objectives is endless — and everyone is sure to find an opponent to their liking and abilities;
- The main goal of the event is to fulfil as many of the most challenging and manageable contracts as possible;
- Important! On each stage, the Guild offers you a list of 4 contracts of varying difficulties, from the hardest to the easiest. You may choose any. In case of victory, the new list of contracts will be offered. In case of defeat, you can either try your luck in a battle with another enemy from the list or retry the same enemy. After 2 defeats to the same enemy, battles with them will become unavailable. The defeat limit for the easiest contract is 5, after which the task will be automatically skipped without any points gain;
- Important! Each stage offers a similar type of enemy for all players, however, enemy armies may distinctly vary for each player in terms of their troop composition and number;
- Fulfilling a contract yields from 4 to 10 points, depending on its difficulty;
- Important! The overall contract difficulty of each stage may vary depending on your personal successes in previous battles. In the case of 5 defeats on the easiest option, the difficulty of all enemies of the next contact will also be decreased;
- Important! The overall difficulty has a higher and lower limit. The starting difficulty of the first stage can be either decreased or increased. The highest difficulty is reached with a series of successful fulfillment of challenging and standard contracts (for 8 and 10 points). All battles are potentially beatable;
- Important! The overall contract difficulty is also affected by your faction and class, which you used to fulfil the contract of the previous stage — this value can either go up or down;
- A successful fulfillment of each contract yields its own reward, listed before the battle begins. The reward may include gold, Mercenaries’ Guild points, elements, creature armaments, stacks for Leaders’ Guild reserves, diamonds, and parts of special artifacts. The amount of gold awarded upon winning is determined by the overall difficulty level of the current stage. Some rewards (such as parts of special artifacts) may become unavailable for easier battles if the overall difficulty is greatly reduced;
- On day 1, the contracts of the first 10 stages will be available. Each subsequent day, 10 more stages will become available, up to the 70th stage inclusive;
- Important! You cannot improve the result of the completed stages. A successful fulfilment of any contract will automatically close the current stage;
- New! After completing the 20th contract, one free event progress reset will become available. The number of resets is limited to two. Replaying previously completed contracts will not yield additional valuable rewards;
- The top 75 military clans and all their active members will be specially rewarded. Awarding will be based on the final clan ranking, where the final result will be equal to the sum of the points scored by the Top 100 Lords and Ladies of the clan;
- All unblocked Lords and Ladies of successful military clans will be rewarded if they contribute at least 530 points to their clan;
- If a member leaves or is evicted from their military clan, the clan loses all of that member’s points. If the member rejoins the clan, the clan gets their points back;
- Leaving the clan on the last day of the event and before the award ceremony is forbidden;
- From the second day of the event and onwards, military clans may accept no more than 3 players a day while the event lasts;
- Important! Lords and Ladies who score over 350 will not be able to join any military clan until the event is over;
- The event will last for 10 days, through November 7 inclusive.
Extremely important! During this event, the "Battle Exhaustion" system is in effect. Starting from the 15th turn of any battle, the Lord’s or Lady’s 'Mana recovery' talent and their troop abilities 'Life drain' and 'Battledive' will cease to function, while all enemy units will gain the ability 'Attentive' as well as an increase in initiative and speed. Notifications corresponding to this exhaustion will appear as a warning 1 turn before and at the onset of exhaustion.
A successful fulfilment of certain contracts yields special artifact parts. In total, you can get up to 20 parts of 10 parts of War Battleplate and up to 10 parts of Fear Robe. And up to 10 pieces of War Battleplate based on the results of the event, depending on personal success.
All Lords and Ladies who succeed in fulfilling 12 or more contracts will be rewarded with a trophy artifact and a corresponding achievement in their profiles. No additional rewards other than those listed in this announcement are planned.
Rewards for active members of top-ranking military clans:
| Clan rank | Reward | Glory | | 1 | | 1,500 | | 2 | | 1,300 | | 3 | | 1,100 | | 4 | | 1,000 | | 5 - 8 | | 900 | | 9 - 13 | | 800 | | 14 - 20 | | 600 | | 21 - 30 | | 500 | | 31 - 45 | | 400 | | 46 - 60 | | 250 | | 61 - 75 | | 100 |
Personal rewards for the best 5,000 Lords and Ladies based on the event points scored:
| Lord/Lady rank | Reward | | 1 - 50 | | | 51 - 100 | | | 101 - 200 | | | 201 - 400 | | | 401 - 650 | | | 651 - 1000 | | | 1001 - 1500 | | | 1501 - 2250 | | | 2251 - 3000 | | | 3001 - 3750 | | | 3751 - 5000 | |
Sign the contract. |