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AuthorAxe Diplomacy
The lands of the free barbarians, even in their best of times, have never known the rule of a single sovereign. A rebellious spirit has always reigned there. Within it lies the secret of their strength, their unyielding drive for freedom and their inherent right to choose their own path, without commands from above. Even those barbarians who found themselves within the embrace of the Empire could not always restrain their defiant impulses, whether with its blessing or in spite of it.

Yet not every rebellion leads to freedom. At times, it brings only chaos – blind and uncontrolled, hungry for destruction and incapable of creating anything in return. In such moments, rebellion loses its meaning, turning into nothing more than a mutiny that must be suppressed. Sometimes by brute force. Other times by more refined means. The choice always belongs to the one who has the power to decide.

Lords and Ladies, glorious Leaders! A certain well-known bounty hunter by the name of Rayzar, a good friend of the Empire, asks you for a small favor. To carry out his next delicate mission, he requires a small support and cover unit composed of inconspicuous outsiders. A small detachment of followers from the Leaders’ Guild would be perfectly suited for this task.


Mission Details:
- Lords and Ladies of Combat level 5 and above are invited to participate;
- Only your Leaders' guild troops are allowed to confront the enemy;
- Your maximum leadership is determined by your current Leaders’ guild level;
- The battles are fought without your character, artifacts, or talents. After placing your troops you may activate auto-combat;
- You will not receive any experience or faction skill points, and any equipped artifacts will not be worn out;
- A total of 70 combat stages are available on the adventure map, with gradually increasing difficulty;
- Important! The composition and size of enemy troops at each combat stage may partially or even significantly differ for different Lords and Ladies, but their overall strength will remain approximately equal. The key features of specific battles (such as enemy type or the presence/absence of structures, towers, monsters, heroes, landscape elements, etc.) will remain the same for everyone;
- Victory in each combat stage grants valuable rewards depending on battle difficulty and progress on the adventure map;
- Important! At each combat stage, 3 opponents will be available to choose from: standard, weakened (*), and enhanced (+). Defeating any of them allows you to progress further and receive all listed rewards, but the amount of gold and rating points will depend on the opponent’s difficulty;
- New! Ranking is based on the number of points earned. Victory over a strong opponent grants 8–12 points, over a standard one – 5–7 points, and over a weak one – 3 or 4 points;
- New! Each battle reduces the number of points at the current difficulty and higher by 1. This means that battles against strong opponents do not reduce rewards for standard and weak ones, and battles against standard opponents do not reduce rewards for weak ones. Once the reward for a strong opponent becomes equal to that of a standard one, attacking the strong opponent will no longer be possible. The same applies to standard opponents: when their reward equals that of weak opponents, they can no longer be attacked;
- Important! If you defeat a standard or weakened opponent at a given combat stage, you may return and fight a stronger opponent, receiving the remaining gold and rating points minus the attempts already used;
- On the first day, only the first 10 combat stages are available. Each following day unlocks 10 more stages;
- After the first defeat on a current combat stage, you will be able to view one possible walkthrough for 0.2 diamonds;
- Important! During the first five days, an early start bonus will be active. You can receive +20% gold and 1.2 Guild points instead of 1 point for each victory on the first ten stages on day one, stages 11–20 on day two, and so on;
- Important! The composition and size of enemy troops do not depend on the Lord’s or Lady’s Guild creatures or guild level, but are adjusted to the current progress of the combat companion;
- Important! During the mission, a combat companion may join the squad, accompanying them on the adventure and directly participating in battles. The companion’s combat abilities and development paths can be found in their personal information and in the available basic spells from accessible schools of magic in their spellbook (if present);
- Important! The development of the combat companion’s abilities and attributes depends exclusively on their actions in battle—it is unlikely that you will be able to fully develop all skills, abilities, and magic schools during this adventure. Therefore, each of their actions must be carefully considered;
- Important! When replaying previously completed combat stages, the combat companion will appear with the same skill level they had at the time of the original completion. They will not gain additional improvements from repeated victories;
- Important! The combat companion’s skills improve only after the first victory at each combat stage; defeats and replays do not affect their skill levels.;
- Important! After completing the 21st combat stage, you will be able to reset your progress in the event and the combat companion’s abilities, starting over. Your accumulated points will also be reset, and your final score will be the maximum points achieved either before or after the reset. Rewards for previously completed stages will not be granted again. The number of resets is limited to two;
- Important! During this event, manual resurrection of standard Guild of Leaders units will be available. They will not resurrect automatically;
- Successful military clans and outstanding Lords and Ladies will receive special rewards. Rewards will be distributed based on the final clan rankings, where the final result equals the total points earned by the top 100 Lords and Ladies of the clan;
- All unblocked Lords and Ladies from successful military clans will receive rewards if they contributed at least 500 points to the clan;
- If a Lord or Lady leaves or is removed from a military clan, the clan loses all points contributed by that Lord or Lady; if they rejoin, the points will be restored;
- Leaving a clan on the final day of the event and before rewards are distributed is prohibited;
- From the second day of the event, combat clans may recruit no more than three Lords and Ladies per day;
- Important! Lords and Ladies who have earned more than 480 points cannot join any military clan until the event ends;
- The event will last 10 days, until April 6 inclusive.

Using your connections and undisputed authority, you can spend a certain amount of gold to recruit the help of additional common or uncommon Leaders’ guild followers. You can also take advantage of a one-time purchase of a limited number of rare or epic followers. The number of units per person is limited.

Progress throughout the adventure, in addition to all other rewards, may also grant fragments of the War Flail (up to 5 parts) and the Fear Ring (up to 10 parts). Additionally, up to 10 parts of War Flail can be received as part of the final rewards, based on each Lord’s or Lady’s personal performance:


All Lords and Ladies, whose followers succeed in defeating the 15th battle stage on the map, will receive a unique achievement in their character profile. Moreover, the 5,000 most successful leaders will be additionally rewarded with Leaders’ guild followers. There will be no additional rewards other than those mentioned in this announcement.

Reward for active members of top-ranking military clans:

Clan rankRewardGlory
1
48
30
9
130
65
5
1,500 
2
34
21
9
130
65
5
1,300 
3
24
21
9
130
65
5
1,100 
4
21
9
200
130
65
4
1,000 
5 - 8
18
9
200
130
65
4
900 
9 - 13
15
9
200
130
65
3
800 
14 - 20
9
200
130
65
42
3
600 
21 - 30
9
130
42
150
2
500 
31 - 45
65
42
150
2
400 
46 - 60
42
150
1
250 
61 - 75
42
1
100 

Personal rewards for the best 5,000 Lords and Ladies based on the event results:

Lord/Lady rankReward
1 - 50
48
30
9
130
65
51 - 100
34
21
9
130
65
101 - 200
24
21
9
130
65
201 - 400
21
9
200
130
65
401 - 650
18
9
200
130
65
651 - 1000
15
9
200
130
65
1001 - 1500
9
200
130
65
42
1501 - 2250
9
130
42
150
2251 - 3000
65
42
150
3001 - 3750
42
150
3751 - 5000
42

Start the adventure!
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