Every life’s journey begins within the walls of one's home, and inevitably leads back to it. Whether it be a heroic castle guarding personal lands; a peasant hut at the edge of a golden field; a bird’s nest on a cliff or a burrow between the roots of a leaning tree; or even a dirty bandit camp, drenched in the smell of blood and drink - every creature, human and even non-human needs a corner that they can call their own. That’s how it works in this world, and even those who have crossed many of life’s rules are in no hurry to violate this order.
Lords and Ladies! Wasteland outlaws have been spotted in Imperial taverns. Rumor has it that they are recruiting mercenaries for their shady dealings. Be vigilant and exercise caution!

Terms of the deal:
- You must have reached combat level 5 to participate in this adventure.
- You will act alone, commanding an army of hired brigands.
- Magic, talents and faction abilities do not work.
- Only shop artifacts are allowed against hard opponents, and enchantments have no effect.
- Ordinary opponents can be destroyed in any artifacts, enchantments have no effect.
- You can recruit your first army unit by unit with a starting capital of 15,000 silver.
- Silver gained in battles can be used to attract more brigands to your army.
- As the adventure draws closer to the end, more and more brigands will be willing to join your army.
- The full list of willing recruits is always available, but the hiring rates change every hour.
- The amount of silver you receive depends on the completed battle stage on the map.
- Important! At any moment you can dismiss hired brigands and get your silver back at the current rate, with a 0.5% commission, but not less than 1 silver per unit in the squad.
- Important! At each battle stage there will be two hard opponents and one ordinary opponent. To be able to continue further you must defeat any one of the options displayed.
- Important! Defeating a hard opponent will gain you double the loot in gold and silver compared to a fight with an ordinary enemy, and additionally rewards Hunter’s Guild points. All other rewards remain the same.
- Important! Victory against the ordinary enemy doesn’t block the hard opponents. If desired you can return and fight against any of them of your choice, earning additional silver and gold.
- Scouting of enemy formations will be available for all battle stages on all difficulty levels.
- Important!On the first day, only the initial 10 battle stages are available for attack; each subsequent day, an additional 10 stages will become available, up to and including the 80th stage.
There will be a limit of 60 attempts for completing combat stages 41-80 on any difficulty. If the attempt limit is exhausted, the remaining stages can be completed only by defeating ordinary enemies.
- Important! Stages 1-40 will always have all the difficulty options available no matter the attempt amount (no attempt and difficulty limit for anything below stage 41).
- This adventure will last 11 days, till June 13 inclusively.
- Important! After defeating the enemy of the 30th battle stage, you will be able to reset your event progress. The number of resets is limited to two. Replaying previously completed stages yields no additional valuable rewards;
- General rewards for victories in battles include points toward Thieves’/Rangers’ Guild, Hunters’ Guild; gold; creature artifacts; MG elements; diamonds; summoning scrolls; creatures in reserve; parts of creatures in reserve; and even parts of special artifacts, but no more than once at each battle stage.
- The top 75 military clans and all of their active Lords and Ladies will earn special respect and a share of the total award. The share will be determined on the basis of the final clan ranking, where the final result will be equal to the total sum of silver gained in battles of the 100 best Lords and Ladies of the clan.
- Each non-blocked Lord and Lady of all successful military clans will receive a clan award if they bring 100000 points or more to their clan.
- If a Lord or Lady quits or is evicted from a military clan, the clan loses all of that player’s points; if the Lord or Lady re-joins the clan, their points will be returned to the clan’s score.
- Important! It will be impossible to leave one’s clan on the last day of the event and until the event rewards have been given out.
- Important! From the second day of the event and onwards, military clans may admit no more than three players per day while the event lasts.
- Important! Once you defeat the enemy on the battle stage 41, you will be temporarily unable to join any military clan while the event lasts.
- The brotherhood of outlaws will additionally award a commemorative artifact and achievement to all those who achieve victory against the opponent at the 12th battle stage. The durability of the artifact will depend on the number of silver gained in battles. Other awards in addition to the ones listed in this news, are not planned.
During the event, you can get up to 10 pieces of War Flail and up to 10 pieces of Imperial Cloak. You can also get up to 10 more pieces of War Flail based on personal event results, and additionally up to 5 more pieces if your military clan secures a place in the rankings!
Rewards for active Lords and Ladies of the top military clans:
| Clan rank | Reward | Glory | | 1 | | 1,500 | | 2 | | 1,300 | | 3 | | 1,100 | | 4 | | 1,000 | | 5 - 8 | | 900 | | 9 - 13 | | 800 | | 14 - 20 | | 600 | | 21 - 30 | | 500 | | 31 - 45 | | 400 | | 46 - 60 | | 250 | | 61 - 75 | | 100 |
Personal award for the top 5,000 Lords and Ladies based on the results of the event:
| Lord/Lady rank | Reward | | 1 - 50 | | | 51 - 100 | | | 101 - 200 | | | 201 - 400 | | | 401 - 650 | | | 651 - 1000 | | | 1001 - 1500 | | | 1501 - 2250 | | | 2251 - 3000 | | | 3001 - 3750 | | | 3751 - 5000 | |
Let the adventure begin! |