About the game
News
Sign in
Register
Top Players
Forum
13:37
3638
 online
Authorization required
You are not logged in
   Forums-->Official announcements-->

AuthorThe Gray Knight: Origins
Every story begins not with its opening, but with the circumstances that made it possible. With fundamental questions that have occupied the greatest minds for centuries, yet remain without definitive answers. And if even the wisest sages are unable to resolve many of these dilemmas, what can be expected of ordinary folk who find themselves facing them? Of defenseless peasants who see an enemy at their doorstep; of common soldiers forced to carry out difficult orders; of commanders who bear responsibility for the lives of their subordinates; and even of generals, upon whose shoulders rests the heavy burden of being a Hero.

Lords and Ladies! We present to you a short prequel to the interactive adventure of the mysterious Gray Knight. All Lords and Ladies of 5th combat level or higher are welcome to become not merely living witnesses to these events, but to experience them firsthand, shaping their own path. Perhaps it is your story that will become the stuff of legend!


Important notes:
- All Lords and Ladies from combat level 5 may test their luck in this expedition;
- Only shop artifacts are allowed, enchantments have no effect;
- Personal armies and talents are unavailable, you may battle only with the provided troops for the event;
- Important! The character of this adventure has his own combat level while having the parameters of your main character, and that includes parameters from your artifacts and Guild levels. The character’s starting level is 1. Experience can be received in any event battle;
- Important! With each level up, the character will automatically increase one of their parameters in strict order;
- Important! Besides experience, the character will also receive faction skill points, increasing their faction skill level, starting at level 0. Each victory yields +1 skill point, and defeats yield +0.5 skill points;
- Faction skill levels at the current story stage provide only additional parameters for troops according to the corresponding experience table;
- Important! Parameters from your main faction skill, anti faction, and from Potion of skill have no effect;
- Important! Upon reaching combat level 5, the character will gain access to a unique wheel of talents and receive 10 points to distribute in it freely. Each subsequent level will be providing additional 5 points;
- Separately, your main character will receive experience as well as skill points for the current faction;
- The main action will unfold across the imperial border expanses. On the campaign map, you can find multiple points of interest with different interaction options: combats, mines, army replenishment, temporary enhancements, quests, and much more. Some points of interest have a cooldown for interacting with them again. If desired, you can enable interactive hints in the event settings;
- Important! The event map has had a number of improvements and quality-of-life updates, including the ability to open the quest log and track the progress of any selected active quest;
- To complete the expedition, you have to complete the mission's primary objective;
- Important! Actions on the expedition map are limited by “event days”. Each such “day” represents 3 points of action that can be used to visit points of interest and other interactions. If desired, a “day” can be skipped, however unspent action points are not carried over to the next “day”. You can enable or disable the automatic ending of the "day" once available action points are exhausted in the map settings;
- Important! Action points are spent on main interactions: combats, joining of troop detachments, resource or artifact gathering, activation of enhancements and completion of quests. Other interactions like: receiving quests and text or combat information will not use up action points;
- Important! All map areas are available immediately, but there is a limit of only 12 "event days" available;
- Important! The recruited army is always preserved regardless of battle outcomes;
- Important! Completing the main objective is required to enter the leaderboard. Rankings are based on “event days” used and actions taken — fewer is better in both cases;
- You can reset all your progress and start the journey anew once you achieve 5 victories on the map. All enemies, including the leaders, and points of interests will be changed up randomly. You can only reset up to four times. On a reset, it will not be possible to re-acquire already obtained rewards, but the experience and faction skill points received in repeated battles will be reduced by three times;
- Completing the main objective locks your final position in the rankings. Afterwards, an option to continue the event becomes available, allowing you to continue exploring the map without affecting your rank;
to remain on the campaign map to collect the remaining resources (your ranking will not be affected);
- You may participate in the expedition through November 6 inclusively;
- The main battle reward can only be obtained by completing the main objective. This reward includes: gold, an element, a creature armament, Mercenaries’ and Watchers’ Guild points, as well as 2 War Boots parts:


Upon the conclusion of the event, the Empire will grant additional gold and award an achievement to everyone who manages to complete the mission's main objective. The amount of gold will depend on the final outcome: the better the result, the more generous the reward. No additional rewards beyond those specified in this announcement are planned.

Discover the backstory!
Back to topics list
2008-2026, online games LordsWM