AngelofMight [9]  | |
| | |  | | Write a message | Character went offline at 15:24, 2009-10-19 | | » Combat level: 9 (1,227,744) +422,256
» Troops ready: 100% » Mana: 30 / 30 » Location: Empire Capital
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| | Statistics | Transfer log [>>] Combat log [>>] Game log [>>] | Roulette bets total: 2,800 Roulette winnings total: 800
| Combats fought: | 1,802 | | Victories: | 1,354 | | Defeats: | 448 |
| | Games played: | 370 |  | | Victories: | 211 | |  | 10,944 |
| | Defeats: | 159 | |  | 11,600 |
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| Resources | Skills | Talents | Viper venom: 1
Witch bloom: 2
| Knight: 0 (17.95) +2.1 Necromancer: 0 (0.00) +20.0 Wizard: 6 (639.91) +260.1 Elf: 5 (333.54) +166.5 Barbarian: 0 (0.00) +20.0 Dark elf: 0 (2.29) +17.7 Demon: 0 (0.00) +20.0 Dwarf: 0 (0.00) +20.0 Tribal: 0 (0.00) +20.0 Pharaoh: 0 (0.00) +20.0
Hunters' guild: 5 (771.46) +428.5 Laborers' guild: 5 (1842) +1158 Gamblers' guild: 6 (211) +69 Thieves' guild: 2 (179) +61 Rangers' guild: 0 (0) Mercenaries' guild: 2 (166) +134 Commanders' guild: 0 (0.00) Watchers' guild: 0 (0.0) Adventurers' guild: 0 (0) +1600 Leaders' Guild: 0 (0) +80.0 Smiths' guild: 0 (1.50) +28.5 Enchanters' guild: 0 (0) +104 ( +) | |
| Personal info | Since 20.05.2009 not active (playing maybe just seldom) until further game development.
Reasons:
very poor implementation of wizard faction, and a big non-equilibrium among all factions. For example, a wizard lvl 7+ has no chance against barbarians... maybe you tell me to put all points in attack and defence to beat barbarians. Well, if barbarians put all their points in spell power, a wizard can also beat them. The idea is to make the game equilibrated and every faction to use its abilities.
Why a dark elf with the same spell power as an wizard can make more damage using piercing than the wizard? Isn't supposed that the wizard to make the most damage with the spells? Then why should one play as wizard? Troops with no attack, no defence, no luck, no morale, very expensive arts, and the spells are useless (even less powerful than other factions like dark elf). Oh... you say a wizard can use miniarts... lol. A triple miniart for gargos is sooo expensive that I need to play years to make it. And it still might be not enough against factions based on strength with very high attack, very good defence, high morale and luck. And all this time when we play, the wizard is forced to use arts which cost double than all those for a barbarian, knight, etc. As the AP system ruined this game, (especially for wizards) I had more frustrations playing the game than enjoyment.
Another reason: very bad support from Administration. No answer to my letters about cheaters like Duri, lucky_Me, umeto, etc who are still playing the game, each of them having at least 3 accounts and transferring money between these accounts.
Other "interesting" facts in the game: selling some new arts like Hunter shirt, Hunter glove, etc you get 42 gold. But repairing it costs 400. This is like you need to sell 10 new cars to repair an old one.
My second char is(was) AngelofMagic.
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