About the game
News
Sign in
Register
Top Players
Forum
21:22
4181
 online
Authorization required
You are not logged in
   Forums-->General game forum-->

[New Event][Light vs Darkness]


<<|<|4|5|6|7|8|9|10|11|12|13|14

Author[New Event][Light vs Darkness]
God, AI enemies are retarded... They have best Stats possible.

I find real people easier Tbh.
In the 4 team battles I played, 3 were full of Bots((

/Cry
On the topic of Dominion of Fire. Here we go.

https://www.lordswm.com/war.php?warid=787847656
TBH I might sound bit harsh but its careless playing more then Dominion of Fire got u guys killed.

U gathered ur troops to let them cast DoF & got in range of those attacking unit.

I have 2 fights against BW in MT 1 loose next 1 I win by not repeating the mistakes & by unnerving my opponent.

https://www.lordswm.com/war.php?lt=-1&warid=784140772 1st

https://www.lordswm.com/war.php?lt=-1&warid=784671282 2nd

If u tell DoF is so op some would complain about DD temptress & def build & so on..

you guys r bit unlucky to face 2 best Class in this event together.
you guys r bit unlucky to face 2 best Class in this event together

well,it is not unlucky. the chance of facing BW+Charmer combo is already very high with the faction grouping.
for Konan_D:

In the second battle, if he would have used DoF on your Enforcers / Warlords first then you wouldn't have won.

The reason why I say the above is because the only possibility of winning against a Battlewise Wizard especially as a Defense Tribal is if he commits a mistake. A fair and square game is impossible. Why is it unfair, because we have NO Counter to DoF at all.
Any defence build logically stands no chance against DoF, the more defence you have the more DoF ignores, the end result is neither you have attack nor you have defence.
What a fair & square answer BW would have against Def tribal? The high def make them almost impossible to kill. Without DoF or disruption Def tribal r gonna b OP/unbeatable & the balance will b destroyed. Thts why sharp got turn b4 temptress, fiends receive 200% retail etc..

I m not advocating any faction just pointing the balance mechanism.

In the second battle, if he would have used DoF on your Enforcers / Warlords first then you wouldn't have won. thats why I haven't kept them in 3*3 tile.
To win u need to make your enemy to commit mistakes like that.(like luring invokers to use retribution on high def enemy & fall prey to shooter/other units)
He couldn't resist the upper corner & in 2nd turn he fb my enforcer but by then game over.
for Konan_D:
Well expecting your enemy to make stupid mistakes is not a strategy lol.
Well expecting your enemy to make stupid mistakes is not a strategy lol

I never say I expect I say its luring to make them mistake which surely a strategy.Watch this battle
https://www.lordswm.com/war.php?lt=-1&warid=787482963

They just setup the stage for dreadbane to use the retribution rune & what it kills .. almost nothing I was scared he will fall for that & he did. Then he use the same with bear and got into spiders net ;p

So b4 posting try to comprehend the post u r replying So u could less LoL ;)
for randomr1:
Actually luring enemies into mistakes is very much a strategy through innumerable games. Baiting them to over play can help break a stalemate, and when you face a situation where staying back means you lose (lack of shooter or speed advantage to dictate attacks) and charging in is likely to do the same, you advance a tempting target in the hope that they charge in when they shouldn;t to set up your own counter with the hope of a morale or luck proc to capitilise
for Konan_D:
In that game it wasn't a good choice to suicide dreadbanes, also as you mentioned bears getting trapped by spiders pretty much ended the game.

Luring is a good idea, but it's not a strategy that would work if your enemy simply doesn't fall for it.

I never say I expect I say its luring to make them mistake which surely a strategy.
When you lure someone you definitely do expect them to fall for it, and as I mentioned before, if they simply ignore it is no longer a strategy.

Anyway, my original claim was DoF battlewise has a big advantage against defence tribals. I am not saying they would win every time, but with good play from both sides (and bw not falling for lures) bw should definitely win more often than defence tribal in a duel.

And nothing wrong with that, some factions are just made to have a disadvantage against another faction, take DDvsHK for example, DD clearly would win more often than HK in a duel. Also btw I am talking about duels, faction balancing in more than 2 player battles gets very complicated.
Actually luring enemies into mistakes is very much a strategy through innumerable games. Baiting them to over play can help break a stalemate, and when you face a situation where staying back means you lose (lack of shooter or speed advantage to dictate attacks) and charging in is likely to do the same, you advance a tempting target in the hope that they charge in when they shouldn;t to set up your own counter with the hope of a morale or luck proc to capitilise


My friend what you just called a legit strategy is the very same thing you faced in the event and i believe you called your teammate very foolish in a forum to have fallen for it - charging when he shouldn't have. So the real question is what one calls a strategy. I wanna know, if you could call taking retaliation with a single unit to be a strategy. I believe it depends on individual definition. For me strategy is more than what we call fundamental and its definitely not a strategic fulfillment when i am able to properly avoid a big retaliation or when an enemy charges carelessly as if they were AI controlled.
for virtual_vitrea:
To me strategy is something that works even if enemy plays correctly. Trying to trick opponents and the opponent falling for them is not what is called a strategy, well at least not in chess. Simply because in chess, and I suppose in this game as well, they won't work simply if your opponent doesn't fall for it.
Correct me if i am wrong. Strategy is what talents,troops and arts to wear in a battle to be best efficient. Where plan is how u play.
https://www.lordswm.com/war.php?warid=787935773

Who even came up with the idea of such a retarded Unholy Necro build?

Heights of uselessness. I love these tournaments, gives me a good idea of how low an IQ humans can have,
I never say I expect I say its luring to make them mistake which surely a strategy.Watch this battle
https://www.lordswm.com/war.php?lt=-1&warid=787482963

They just setup the stage for dreadbane to use the retribution rune & what it kills .. almost nothing I was scared he will fall for that & he did. Then he use the same with bear and got into spiders net ;p


Your team mate has a really low fsl, only 9 dwarf and 0 as DE.
While on the other hand his opponent also has 9 dwarf fsl, and 10 DE.
Meaning he has +2 att, +2 deff and +2% ini more from his fsl, and has 27% resistance.
I am not saying that he did not played wrong, just that this is also a big difference.

One of the big problems i faced in this event is that my teammates played with their secondary factions, sometimes even in low cost arts, and without potion of skill.
Which is suicide mostly.
But the biggest problem i faced was the lack of will for communication on the russian side.
Sometimes i had teamies who did not said one word in whole combat.
If we could talk, we usually won.

And from my exp from last MT and this event, tamer DE is a BIG problem for dwarf.
These spiders are way too fast, and if they get ursary, they are usually dead.
Only chance is to stay the hell out of summoning range of tamer, and hit him with archers and spells as long as you can.
One of the worst russian players ever :D
https://www.lordswm.com/warlog.php?warid=787954462&lt=-1
30/40

Thank God this is done. I think almost 7 of my losses came from Battlewise Wizards. Lol.
for AKA:
For the horde!
Mine was 30/38
Loss are about bad teammate (with cheap arts) and enemy are elf with less than my initiative but get turn first shooter.
<<|<|4|5|6|7|8|9|10|11|12|13|14
Back to topics list
2008-2024, online games LordsWM