Author | AG arts for CL 18 |
I plan on doing AG soon and I'd like to know what arts people would recommend.
I've heard that campaigns four and five are easier than campaigns one and three, so I plan on using a weaker but cheaper set for campaigns four and five and a slightly stronger set for campaigns one and three. (I will skip campaign two if possible.)
Any thoughts? Ideally, the arts for campaign four and five would be slightly stronger than donation arts but cheap on the market (such as the greater bow of unity compared to the bow of light). I'd be fine with any arts for campaigns one and three as long as they're not ludicrously expensive. |
full dungeon set with full enchants to farm leg units. |
full dungeon set with full enchants to farm leg units.
enchants? It won't work. If you think extra AP from enchants would affect LeG drop there, it won't happen either.
Also,doesn't seems Another Player would try it any ways xD |
When arts are given out post events, most of the time there are cheaper. Buy 3-4 these 1 time use and throw arts during this window and save them for AG.
Ocean, unity arts seems to be cheaper nowadays , do watch out for tactician arts as well. |
Just give up already, stick to your TG. Shoooo |
Thanks for the advice, Murali.
Anyone else with any helpful tips? Or I guess people would prefer to troll me instead. :( |
we only troll you cus we care :) |
for Another Player:
At level 14, light adventurer arts seems to do the trick, and they are only 10k to repair. I'm not sure if that would work at your level though |