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Crossroads of Mysteries


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AuthorCrossroads of Mysteries
I've played this game on and off for 15 years, typing in a 6 letter code probably a good 30,000 times. I can cope with a bit or repetition.
for Fallen Atheros: better then nothing.


https://www.lordswm.com/war.php?warid=1456242083

so far so good, nothing really that challenging yet.
what is better +1 atack or +1% water damage?
Attack
Any recommendations?

https://www.lordswm.com/war.php?warid=3000000407667&show_enemy=NiPNkD7P
for Elden Lord:
well dark demon would wreck them pretty easily
This event great for DE. Plus good amount of WG points and money for little xp
Wizard also pretty Nice and interesting so far.
Event giving less gold than last time. IDK why. 14-3, for instance, gave over 1000 more gold previously.
So for Battlewise Wizards, we're supposed to get
[0.3+0.03*(FSL)]*[(Spell power)+(Knowledge)]
bonus attack.


Though that doesn't seem to be the case. In this battle (https://www.lordswm.com/war.php?warid=1456578116) I had 49 attack.
Baseline I had 44 attack. I had +2 attack from the event skills. That's 46 attack without the faction ability.

In battle I had 12 sp+kn (6 from baseline, and 6 more from event skills). My Wizard skill level is 12. So, that should be [0.3+0.03*12]*[12]=0.66*12=7.92 extra attack. In total, I should have had way more attack.

So it looks like battlewise wiz will only get bonus attack (and also ini) from non-event sp+kn. Is this a bug? Worth reporting?
for diversecity: yea that’s lame I wish it gave more gold
Admins should stop giving enemies luck and morale stats in these kind of events...

What's the crime of player who is victim of enemy luck on critical strike? Does it not make a difference against a player who got lucky and luck didn't trigger on critical strikes of enemy? Where is the skill in that?
for ayush20: just avoid high enemy luck fights. i have avoided classic dwarf enemies even with good stat rewards becuase they will triple speed rune into 100% luck. thats how dwarf is. so just dont face them
for ayush20:
Play defense lmao

I’m 45/45 with defense build
Easy day 3, now I feel bad about my losses on day 1&2 :p
Victories / Combats: 45 / 45
Points: 450
Individual place: ~19

No fear defense build
Do we know how the difficulty based on the previous fight is worked out? Is it from just the last fight, or from the whole of the previous level. If it just bad on the last battle only then I presume their is an exploit whereby you use an army which gives a smaller amount of troops for the enemy in the first and second battle, then use an army that can defeat bigger enemies for the 3rd. This will in turn give a proportionally harder battle for the first one on the next level, that you would use a faction that again generates less big enemies.

The net consequence would be that the first battles would become harder, though since they are more fundamentally easy should still be single. The last battle would become a touch easier, which is needed as it is fundamentally the hard one.

If course I fully expect the admins to have forseen this and so made the difficulty for all 3 battles on any given level based on the faction where the highest battle was won on the previous level
https://www.lordswm.com/war.php?lt=-1&warid=1456654828
https://www.lordswm.com/war.php?lt=-1&warid=1456689595
for latviesu lords:
Dont you think non hero enemies be tougher for chaos?
This topic is long since last update and considered obsolete for further discussions.
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