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AuthorElves faction: Stats, Talent, Tactics, Strategy
PeagusofAthens
EFK upgrade is costly(50k gold+30 Gems),So build uni first, then try build EFK at last MG2
i am wondering why you use druid for melee atack while they still have shots left.

They were always blocked by something, so they couldn't shoot.
for qulows, elfmaniac druid have chance to shoot bow but instead he move them to attack bow with melee attack
ignore that knight,his hero have 11 attack and rival elf hero have 12 def,that means his troop always do less damage instead of max damage. he did many mistake also...poor guy..he have to learn a lot
for qulows &
for Mohini:

i hosted a min. ap match!! people just don't wanna play a fair game. they use this as an advantage to win matches!!

its not that i don't have full arts its just that no one joins if i host withy full arts!! people are cowards!!

alright back to the topic.
given 27 rogues or 27 wolfhounds in place of 27 fks i could have won easily. i know they have more ini. but look at the dmg!!

24 fks deal 35 dmg to druids!!
thats wat 24 gargs would deal!! so y give 2-5 range to fk instead they can have 1-1 dmg like gargs or 2-2 dmg like sprites!!

then again 11 fks deal 39 dmg to druids!! this is ridiculous!!

and about fk taking on swords. fks require bless always so dat they don't deal min dmgs to strong units like swords and ogres!! without bless i fks are so pathetic.

for hpsim:

i am wondering why you use druid for melee atack while they still have shots left.
dont you know that druid's melee attack is 50% lesser than shooting!!!


blocking bows was my priority then coz even 6-9 bows took 2 fks easily!!
24 fks deal 35 dmg to druids!!
hen again 11 fks deal 39 dmg to druids!! this is ridiculous!!
... :) come on dude read my above comment, did you know how damage calculated..well i don't want to go there, your rival elf always have high def advantage over you,
Just imagine your hero have minimum 13 attack instead of 11, then above damage will considerably change...
@25
your elf opponent have higher initiative than you,so his troops move before yours.
for damage range, think about griff(5-10) and cavalry(20-30) knight have.
knight need more bless than elven.
if you need play homm, most elven player will go for rapid, chastice(available at lvl 10), stoneskin or evasion.
bless is not so important to elf since their damage range is quite small if compare to other units
for hpsim:

for damage range, think about griff(5-10) and cavalry(20-30) knight have.bless is not so important to elf since their damage range is quite small if compare to other units

citing that there are others who are in worse condition then me thus not rule out that i shouldn't look for betterment!!

elves need bless. certainly upto lvl9 if they don't want to chose fortune talent wheel!!

if you need play homm, most elven player will go for rapid, chastice(available at lvl 10), stoneskin or evasion.

HOMM is a lot different from LORDSWM. if u see in homm de are magic based faction but in lords they do well as might too!!

here they can choose to raise dead and summon phantoms too!!
srry for posting with multi!!
:P
given 27 rogues or 27 wolfhounds in place of 27 fks i could have won easily

True, but when will you ever be given the option to take the same number of a tier 3 creature (wolfhounds) as a tier 2 creature?

As for rogues, everyone knows that they are the best tier 2 creature, but because of that you cannot recruit many of them. Dark elves always have less troops because their troops are so good.

If you want to compare fks, compare them to other tier 2 creatures except rogues. You will see that they are by far the best, except maybe wolf riders, which are about equal.

Solution to large damage range: Just take a PoO, take 1-2 knowledge and 2 spell power, and use bless to make it 4-5. In fact, one of my friends liked fks because they had such a big range - because of the big range, you get more fks, but with a simple bless they do huge damage all the time. And all you have to do is sacrifice 2-3 attack.
One more thing - the other option is to just level up quickly and build efks, where damage is more stable at 3-5, along with the amazing battledance ability and huge initiative.
Solution to large damage range: Just take a PoO, take 1-2 knowledge and 2 spell power, and use bless to make it 4-5. In fact, one of my friends liked fks because they had such a big range - because of the big range, you get more fks, but with a simple bless they do huge damage all the time. And all you have to do is sacrifice 2-3 attack.


i'm planning to invest in holy magic at lvl8.
best recruit fr lvl 10 in hunts n also d talents in hunt?
for harddude:
3 luk + basic nature for phantom - in hunts and MG

hunts setup : max efk,max uni,then gmb then druids..you can also take some Sprites just in case.
33 sometimes you can use Max sprites instead of max EFK, to face slow speed creatures or that have unlimited strike ability
ok need help with sprites broad attk.

https://www.lordswm.com/warlog.php?lt=-1&warid=29766683

see the first move. i targeted orcs at 1:1. so sprites should attk in L shape(2 orcs and 1 gob) right? but it hit 2 orcs along with ogres.
r u sure....i doubt about it. Top position of battle ground has always better possibility to miss click(according to my experience with EFK and sprites)..:)
Sprites and Cerberi have different special abilities. Could be that Broad Attack only works in rows and not corners although I have no idea which row (horizontal or vertical) is chosen...
are you sure you clicking the right place(1:1)?
if yes, it will be L shape.
maybe you misclick
maybe you misclick agree
This topic is long since last update and considered obsolete for further discussions.

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