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   Forums-->Ideas and suggestions-->

AuthorDecrease waiting time
I understand you would want to make it realistic, and I applaud that, but it is kind of frustrating for impatient players like me, who are usually level grinders >_>

I am not saying there shouldn't be a waiting period, but mayve decreasing it may help?
waiting time for what?
Do you mean decrease time for hunting, terns, work, traveling? It's on-line game but not the tetras (tetris) many players play from the work and can't press something every 10 minutes.
no health and mana and all its annoying like atleast half it or just decrease like he said
It's 15 frelling minutes for health and 30 for mana. Try checking out the tavern while you wait. Play some games. Move resources around on the map. There's a ton of stuff to do. -__-
everytime i finish enroll for job and nature hunt. i just lurking around in tavern play some card game, roulette to looking some lucky win, read reply forum.
Decreasing mana and health regeneration time would mean the end of our real-life =))))
It's a slow game without doubt. There are neutral things that could be speeded up to improve gameplay as mentioned above, and these would not hurt those who have less time.

To suggest that the whole game be slowed down with mana and health replacement only once in 24hours because someone in New York only has 30 minutes a day to play would be ridiculous, well so is keeping the game at the current slow rate unless there are technical considerations.

To spoeed up mana, health and creature generation only ensures that some people rise in rank faster and therefore have to face higher level challenges both neutral and pvp. That's not a crime is it?
Well, decreasing the time for each level up would slowly, but surely devastate the group battles on higher levels, because there just wouldn't be enough opponents.
If there are issuews later then maybe the experience needed to level could be increased at the lower levels so that they are busier for players who do not have so much to manage? There are ways to allow for later issues, what is essential is that the developers recognise the need and determine to act on it.
k - I can see that as you get into group activities things speed up, but those first impressions really count.

The real drawback fo ra wizard is ofc the mana regeneration - much too long because wizards and such use so much. It does not affect other races that use little or no mana in the same way
Since my thread in the .ru forum has been closed, i guess, admins are planning to add health potions, regeneration potions or something like that. NOBODY DOES CLOSE THREADS FOR NO REASON!!!
I dont think that the time for mana regeneration should decrease.
I've played with wizard and it wasn't a problem.
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