Author | HOW DO YOU FIGHT NECROMANCERS WHEN YOU ARE ELF? |
HOW DO YOU FIGHT NECROMANCERS WHEN YOU ARE ELF? [Player banned by moderator Kush until 2008-08-01 01:03:40 // caps] |
1. do not get banned so you can fight em :D
2. at start of game make faeries cut in 4
3. split forest peeps in half
4. use faeries to kill skeletons
5. send forest men 2 squares away from the zombies walking range(to find out how far walking range is scroll over em)
6. when zombies move 2 squares near forest men attack and then the forest men auto move back
7.then on next turn with forest men (it takes 2 turns for a zombie to be able to do 1 turn so you got advantage) move 2 squares away from his moving area
8. repeat processes again and again
Extra: zombies can only attack you back when you attack them 1 time every 2-3 of their turns, i am a necromancer myself and i have went against elves and i have noticed many times that they are able to defeat me but they never think that process out above this extras sheet, also they may be able to raise men but when they do that the men get - to all of their attack and hp! i hope i helped :D |
Kush Sry for the Cap lock...
i mean when im lv 5 how do i fight it
i got 1 log can someone tell me what i did wrong?
http://www.heroeswm.com/warlog.php?warid=469975859 |
for Xx69Fate96xX:
First of all put skeleton archers as your favoured enemy.
Hit ONLY ghosts with your druids' lightning.
Dont allow vampyres to hit first, cuz your forest keepers have same speed as them. |
first of all he had better arts, he had 9 defense u had like 3 or something
also, u shoulda stoneskined ur keeper sooner, and shoulda lightninged the ghost only. and u should set favoured enemy to vamps btw, cuz ghosts don't really have lotsa hp. so u don't need crit hit. |
for nonotnow1:
the crit is the best on skeletons!
Cuz they are ranged and thety have alot of hp
5*50=250 minimum |
1. do not get banned so you can fight em :D
now this is classic answer LOL |
ok thanks im putting my favored enemy on skele archers! |
how should i split my units? |
there are arrow on the units block in ATB, click and drag the amount you wan to split out |
u shouldhave a few 1 stacks of keeperse to draw retals. Have ur druids in stacks of 1 or 2, and one stack of elven archers. That ways u maximize lightning damage of druids. |
Obviously.. no one will be able to argue on Horang's #1 answer :) |
ok thanks. |
hey how do you fight them when they have skele archers do you still use druids to hit their ghost or do you hit skele archers first |
to kush:
yes indeed ur way can kill,BUT only 4 1 ghost guess u 4got that nerco can raise death? |
Hit ONLY ghosts with your druids' lightning.
i think this is a bad advice, it easy to remember the ghosts's miss/hit counter, using this you can spend druids's mana on vamp (30 HP plus life drain).
Less vamps mean less hp recovered with drain life, and once revived less HP (dropping to 24)
(ghosts counter says that after 2 consecutive miss a compulsive hit will occur.
after 2 consecutive hit a compulsive miss will occur.)
offensive spell like lightning will reset the counter >> revive skill don't! << |
I would attack SB first with everything.
But it depends on the Necro. Many Necros are dump and Move Forward, then its better to kill Ghosts or even Vamps. |