About the game
News
Sign in
Register
Top Players
Forum
15:02
4500
 online
Authorization required
You are not logged in
   Forums-->Creative works-->

NIJA FACTION !! READ!!



AuthorNIJA FACTION !! READ!!
this is an idea for a ninja faction:

Magic:
Wind Arrow at lvl 1, rest gained at lvl.5, Chaos and darkness magic.
NINJA specific abilities:
Double-space strike, can attack adjecent enemies two spaces away.

lvl 1)

NINJA:
atk: 5
def: 4
spd: 5
damage: 1-2
Abilities: strike and return.
HP: 14

ASSASINS:
atk: 6
def: 3
spd: 5
damage: 2-2
Abilities: Double-space strike, Stun.
HP: 6


lvl 3)

SAMURAI:
atk: 6
def: 5
spd: 5
damage: 1-3
Abilities: Rage, double-strike.
HP: 18


lvl 5)

SHAKKIRO:
atk: 10
def: 8
spd: 6
damage: 3-6
Abilities: No retaliation, Double-space strike.
HP: 34


lvl 8)

LUNGS:
atk: 18
def: 14
spd: 7
damage: 5-8
Abilities: Rage, Flyer, magic sheild 10%, Large creature, broad attack.
HP: 56

lvl 10)

GODZILLAS:
atk: 33
def: 20
spd: 21
damage: 10-12
Abilities: Large creature, Inflame, Bravery.
HP: 103


UPGRADES FOR LVL 1 CREATURES:

SHOGUN: (for NINJA)
atk: 7
def: 6
spd: 6
damage: 2-4
Abilities: Strike and return, shooter.
HP: 24

SHADOWS: (for ASSASINS)
atk: 8
def: 5
spd: 5
damage: 2-4
Abilities: Double-space strike, infecter.
HP: 16


UPGRADES FOR LVL 3 CREATURES:

DAIMYO:
atk: 10
def: 10
spd: 6
damage: 3-4
Abilities: Rage, Double-strike.
HP: 38

IM STICKING WITH GODZILLA! (teehee! Godzilla!)
well thought out plan but the samurai losses it double attack and i am not sure if the attack increase covers the lost damage...

and iniative?
oh and assasins can attack all the way across the board at least i think...
godzilla seems a bit 2 much dont ya think
i always liked the idea of a character walking across the battlefield..
..
invisible :D

fast moving unit can only be seen from 2 spaces away, would be perfect as assasin.. take out archers.. low defense so not really good for anything else..

.. ?
Damage values seem a little (lot) low compared to opposing faction monsters
how about this then?

Magic:
Wind Arrow at lvl 1, rest gained at lvl.5, Chaos and darkness magic.
NINJA specific abilities:
Double-space strike, can attack adjecent enemies two spaces away.
Invisibility, the user cannot be attacked unti, its next turn, but it can only be used once per battle. (this does not mean that other stacks cant use it.

lvl 1)

NINJA:
atk: 5
def: 4
spd: 5
damage: 1-2
Abilities: strike and return, invisibility.
HP: 14

ASSASINS:
atk: 6
def: 3
spd: 5
damage: 2-2
Abilities: Double-space strike, Stun.
HP: 6


lvl 3)

SAMURAI:
atk: 6
def: 5
spd: 5
damage: 3-6
Abilities: Rage, double-strike.
HP: 18


lvl 5)

SHAKKIRO:
atk: 10
def: 8
spd: 6
damage: 10-13
Abilities: No retaliation, Double-space strike, invisibility.
HP: 34


lvl 8)

LUNGS:
atk: 18
def: 14
spd: 7
damage: 20-23
Abilities: Rage, Flyer, magic sheild 10%, Large creature, broad attack.
HP: 56

lvl 10)

GODZILLAS:
atk: 33
def: 20
spd: 21
damage: 27-30
Abilities: Large creature, Inflame.
HP: 103


UPGRADES FOR LVL 1 CREATURES:

SHOGUN: (for NINJA)
atk: 7
def: 6
spd: 6
damage: 4-6
Abilities: Strike and return, invisibilty.
HP: 24

SHADOWS: (for ASSASINS)
atk: 8
def: 5
spd: 5
damage: 3-5
Abilities: Double-space strike, stun.
HP: 16


UPGRADES FOR LVL 3 CREATURES:

DAIMYO:
atk: 10
def: 10
spd: 6
damage: 5-10
Abilities: Rage, Double-strike.
HP: 38

godzilla seems like its a bit much cuz demons monster cave demon has stats like that.
Back to topics list
2008-2024, online games LordsWM