Author | New faction - The nightmares |
Hi here is my faction the nightmares
a faction formed from the depths of darkness and r in a want to spread evil in the world
so how's the idea?
So here are the troops
tier 1
Night Bat
atk- 1
def-1
damage-2-3
initiative-5
hp-6
abilities:flyer.
Tier 2
Were wolf
atk-3
def- 1
damage-3-5
initiative-4
hp-11
abilities- rage
TIER 3
WITCH
atk- 4
def- 2
damage- 4-6
ini-8
hp-19
shots-4
abilities-shooter,no range penalty, melee penalty
Tier 4
Fallen angel
atk-6
def-3
damage-8-14
ini-11
hp-22
mana-10
abilities-caster (darkness)
Tier 5
Night riders
atk -10
def -5
damage - 10 - 15
ini -8
hp - 60
abilities :double strike , large creature
Tier 6
dark mage
atk - 12
def - 8
damage - 20 - 30
ini - 9
hp - 100
shots - 8
mana - 15
abilities :double shot ,caster (nature & darkness )
The further upgrades and alt-upgrades and castle information will be provided later
Feel free to comment |
i think almost all are a little too weak, for example the witches, elven bowmen and orcs can kill them before it's their turn... |
oh forgot to put speedd
tier
1:4
2:3
3:5
4:7
5:7
6:9
and here are upgrades
tier 1 : vampiric bat slave
atk-2
def-2
damage-4-4
speed :5
ini- 8
hp-10
abilities:drain life,flyer and immune to darkness
tier 2: EVIL lycans
atk-4
def-3
damage-5-5
speed:5
ini- 12.1
hp-13
abilities :rage ,stun ,unlimited retaliation.
tier 3 :Noxus
atk-5
def-7
damage-8-10
speed-6
ini-10
hp-25
shots-6
mana-10
abilities :caster (chaos),flyer,incorpereal
further castle construct will be provided later
bye feel free to comment |
lolz where are the hps check the hps lolz |
lolz sry i mean the speeds |
ok here r the changes for tier 3 witch
atk-4
def-3
damage-4-6
speed-6
ini-11.1
hp-20
shots-5
abilities :shoooter.
Any more ideas?
the name of hero is Dark guardian
they start off with +1 knowledge
start spell : raise dead (similar to necro) |
and all the creatures are undead !##13 |
how do the creature looks ?? |