Author | Improvement: Putting artifacts in order in inventory |
I didn't see this in the last 4 pages so...
My idea is to have a classification system for arts.
It's rather annoying to select the arts you want to wear when you have 20+ arts in your inventory. particularly when you want to wear the ones in botoom of the page...
I know we got the 'set 1 and 2' option. but i personally don't wear the same artifacts in 2 differents combats.
I think particularly of hunt arts.
It would be nice having the choice to see:
'all the artefacts'
' "normal" artefacts ' (the ones u can buy on arts shop)
'hunter artefacts'
'MH artefacts'
'GH artefacts'
...
Or, at least, to have a second bag where you can put the ones u have 2+ times.
It would make the pre-combat dressing easier and faster. |
1 vote! I totally like it. I equips many different level of power. When needed, I'll just equip the stronger one. But it's too strong that I wasted some endurance. |
Imo useless. Or, art management should be a diamond feature for the lazy ones. |
art management should be a diamond feature for the lazy ones.
Superior idea... but perharps they may have limitless sets...(mean more limitless sets like set 1 and set 2) instead of the classifications... |
or at least more set can be saved :( 2 arent enough |
+1 to idea. |
reason why ->
This change would be useful as all characters will grow up in levels, they will be able to afford or find more and more items and they will need more specific sets for each kind of situation, and to find them quickly
(maybe they will miss less opportunities when can prepare/change sets faster)
More than 2 sets is more practical when you want to save durability of some equips you reserve for optimal use.
Imagine the many different settings that you could need :
there are tournaments allowing only shop artefacts,
there are artefacts that are more suitable versus some factions or kind of enemy (archers, magis, melee, elemental resistances etc)
there are at least 2 differents setup for MH and GH artefacts (focused rather on initiative boost or focused on attack/defence boost by example)... |