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Author | Rage special ability |
"The effect can be calculated as [basic attack of the perished stack without character bonuses]*[strength of the perished stack]/[strength of all army of that character]."
a x b / c = rage effect
My hydras have this ability
I'm trying to figure out how calculate this effect
~let's say i sacrifice a single poisoner~
a=basic attack of perished stack = 4
b=strength of perished stack = ?
c=strength of my army = ?
how do i calculate the strengths of a stack and my army?
*to raise this effect wisely, should i sacrifice single stacks, or stacks with many units?*
i tried to write this understandably, thanks for help | B and C are unrevealed. The lowest rage increase is 1, and one poisoner will certainly give 1 rage. But 15 lizards might give 2-3 maybe 5, I really don't know. | if 12 lizard cavalry dies, you get +2 attack :P
so its best to let some single units die, instead of whole stacks | sven, you're sure 12lizards dying gave +2?
i think i lost 1 pxner, and 12 lizards and got +2.
then a single mino died giving the hydras +3.
any barbarians care to share some thoughts too?
it seems each stack's death gives +1 rage | example:
https://www.lordswm.com/warlog.php?warid=476143206<=-1
24 shrews, attack +1
2 poisoners, attack +1
4 lizard cavalry, attack +1
3 dark witches, attack +1
23 shrews, attack +1
3 dark witches, attack +1
32 minotaur soldiers, attack +1 | You can't calculate what a stack dying will give you without more testing, the order in which the creatures die is very important.
For instance, If you have one demon left (as I am a demon) after a stack of 10 demons perished, you would get 1 * 10x/x (x is unrelieved strength)
this shortened is 1 * 10 which is +10 attack added (limited by level of course)
if a stack of 10 demons is left after 1 stack dies then it is
1 * x/10x which translates to .1 attack added (rounded to one) |
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