Author | new faction champions |
tier 1
novice
atk:1
def:2
hp:4
ini:9
speed:6
dmg:1-2
building: training hall
tier 2
pike men
atk:4
def:3
ini:10
speed:6
dmg:2-3
hp:13
abilities:long range(can attack one square farther for 105% damage)rage
tier 3
ranger
atk:5
def:4
hp:17
ini:11
dmg:3-3
speed:4
range:6
abilities:shooter,first shot( when shot at they shoot back first)
tier 4
champion
hp:39
atk:9
def:10
speed:7
ini:9
abilities:holy strike(deals 150% damage single use)restor life(regains 4 health per turn)rage
any thoughts |
tier 4
champion
hp:39
atk:9
def:10
speed:7
ini:9
abilities:holy strike(deals 150% damage single use)restor life(regains 4 health per turn)rage
change restor life to regeneration |
any thoughts on faction |
quite balance, wat's their skill, racial ability etc... |
tier 2
pike men
atk:4
def:3
ini:10
speed:6
dmg:2-3
hp:13
abilities:long range(can attack one square farther for 105% damage)rage
this is not balanced compared to other factions, just look at the difference between this unit and a demon unit. This one is better or equal in every way to it; better speed, ini, attack, defense, damage, and has this new ability. only the hp is equal |
can attack one square farther for 105% damage
if anything, make the effect to attack for only 50% damage |
zladmstr
the faction has low numbers
and reIncarnate if they have a spear they would be stronger at long range than right next to them |
thats like the knight fracion |