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   Forums-->Creative works-->

AuthorNew faction idea-Stoneman
I Know my idea won't take place, but i would like to suggest it.

Here is my faction idea
Stone Warrior+1 Defense, no magic skills.

Tier 1 #17
Roc Warrior
attack 1
Defense 3
damage 1-1
hitpoints 5
speed 4
intiative 8
Rage

Tier 2 #20
Steel bees
Attack 3
defense 5
damage 2-3
hitpoints 15
speed 7
intiative 11
morale 1
Flyer, fear attack

Tier 3 #7
attack 4
defense 5
hitponts 40
speed 6
intiative 10
bravery

Tier4 #5
Guardian
attack 7
defense 11
damage 6-7
hitpoints 53
speed 4
intiative 8
Larfe shield, mafic shield 50%, shield allies

Tier 5 #4
Sand creature
attack 18
defense 13
damage 9-11
hitpoints 60
speed 6
intiative 8
teleporter, elemental

Tier6 # 3
attack 22
defense 16
damage 20-25
hitpoints 80
speed 4
intiative 10
shoots 10
range 100
shoter, ricochet shoot, no meele penalty

I'm waiting for an answer and tell me your opinion

Thanks
Folkin
i forgot to say Troll= large creature
Tier6=Troll
Topic moved from "Ideas and suggestions" to "Creative works".
Hmm not bad ) But play more in Heroes V
Mhmm but i dont think it will make the cut...

Try makin em like slow strong units o_0 lol i mean rock stone large... lol
Tier 2 has fear attack is too nice:)
a fast one will do like a rock dragon
Now i add tier 7

Tier7 #2
Rck Dragon
Attack 33
Defense 25
Dmage 35-45
Hitpoints 160
speed 6
Intiative 10

Lrage creature, dragonith breath, return fire ( no shooter, it just returs it as a dragon), immue to earth

What do you think. It may be too powerful, but remind you, hero do not learn any magic
Now their upgrades are coming

I forgot to say, tie 3 = Rino warrior 5-6 damage

UPGRADES
tier1= Rock warrior- Rock Guard
Defense 5
damage 1-2
hitpoints 6
speed 4
intiative 8
Rage, immue to earth

Tier2= Steel bees- Adamandine Bees
Attack 4
Defense 8
Damage 3-3
Hitpoints 15
speed 7
intiative 11
morale 1
Flyer, fear attack, drain mana

Tier3= Rino Warrior- Rino shooter
Attack 5
Defense 6
hitpoints 45
speed 6
intiative 10
range 6
shoots 5
damage 6-6
bravery, knock shoot, no melee penalty, ranged penalty

Tier4= Guardians- Royal Guards
Attack 7
Defense 15
Damage 7-7
hitpoints 65
speed 4
Intiative 9
Large shield, magic shield 75%, Shield allies, immue to lighting
return fire ( no shooter, it just returs it as a dragon),
Do you mean return attack with fire? or what?

immue to earth
earth magic?
earth enchanted items? or
earth enchantment effects?

Tier2= Steel bees- Adamandine Bees
Attack 4
Defense 8
Damage 3-3
Hitpoints 15
speed 7
intiative 11
morale 1
Flyer, fear attack, drain mana

Why do bees drain mana? and how come they have fear attack? (theyre just bees... lol though i get some people are scared of emm...)

Tier7 #2
Rck Dragon
Attack 33
Defense 25
Dmage 35-45
Hitpoints 160
speed 6
Intiative 10

Lrage creature, dragonith breath, return fire ( no shooter, it just returs it as a dragon), immue to earth

What do you think. It may be too powerful, but remind you, hero do not learn any magic
i just wanna point out that there are spelling mistakes also why can it not fly? and why is its speed so low for a dragon o_0
(even rock dragons can fly i mean look at gargoyles...)
immue to earth
earth magic?
earth enchanted items? or
earth enchantment effects?


immunme to earth, period. (including poison)
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