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How cape of winds works



AuthorHow cape of winds works
I just found a interest thing about the lighting damage.

when i changed to DE, i have lvl 0 faction skill, the level 10 caravan of DE (power 14) deal 165 light damage. so it follows the formula 11+11*14=165. when i reached DE faction skill level 3, i gain 9% resistance, the lighting damage is 150, matching the formula. when i reached DE4, i got 145 light damage, still follow the formula.

recently, i add a cape of winds to fight with caravan of wizard (power 14) and got 124 light damage, that means cape of winds reduced 25% lighting damage. but i just fight with DE with the cape of winds and i found the lighting damage is 129, even higher than wiz.

so i'm wondering if anyone knows how the cape of winds works in this case.
It is b'coz of piercing ability of the DE Caravan hero.
thanks, good to know.

does it mean the cape of winds has no significant protection to DE?
for GGW: DE's ability thro' immunities too. so you got your answer.
for GGW:
of course it has some resistance, though not as much as against other races
thanks sry and misself for clarifying this issue
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