Sorry that the topic doesn't really tell anything, but I'd like to stack my questions together.
1. We all know that the neutral enemies' speed increased by 1 in every 10 combat turns. How is the "combat turn" defined? Does it count by how many times they move, or a fixed interval (say, the waiting time for a creature with init 10 between two actions)?
2. Can the enchantments be stacked? Is it OK to get an enchanted weapon upgraded by a better smith?
3. How is the attack of Hydra determined?
"If the creature with "Spray" is a "Large creature", it attacks 6 tiles around itself depending on the direction of attack. "
So which 6 tiles it attacks?
For example:
YYYY
YXXY
YXXY ---> ? (X is the Hydra, Y is the adjacent tiles)
YYYY
Thanks a lot for the help :) |