| Author | Three questions | 
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| 1: 10 combat turns = 10 hero turns 
 2: Yes they can be stacked, but only with different elemental types.
 
 eg. you have a SoM E5, an enchanter with sufficient levels can add F5 or W6 to it, but it cannot be made into E8. to do that, the enchantment must be first dismantled and then a new E8 can be added.
 
 3: Hydra hits as follows:
 
 H = hydra
 O = tile not hit
 X = tile hit
 E = enemy targeted
 
 XXXX
 EHHX
 OHHO
 OOOO
 
 or
 
 XXXO
 XHHO
 XHHO
 EOOO
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| Thanks a lot for the answers! 
 But I still have some doubts about the Hydra's spray attack, does it really only count through clockwise way?
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| Had a test in a combat 
 O=no enemy
 X=enemy
 Y=targeted
 
 OOOO
 OHH0
 OHHX
 OOYO
 
 both X and Y are under attacked when I click on Y
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| If you just consider two units and attack one of it the other is not hit if it is exactly on the opposite site of the hydra. | 
| #5 Yeah I understand that
 
 Now, if I want to attack A-F, which enemy should I target? A? F? or sth else?
 
 Suppose A-M are all enemies.
 
 CDEF
 BHHG
 AHHI
 MLKJ
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| the hydra will attck 6 tiles like this: XXXX     XXXX
 X  X or     X
 X  which means u always make ur hydra stands as in a manner that first enemy is far than the other 6 tiles around the hydra, , which means hydra is :
 HH
 HH     take a count that the first and the last wont be distant around the hydra moe than the 6 tiles. it is like  a snake of 6 tiles length, turning around the square hydra. got it?
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| XXXX X  X
 
 
 or
 XXXX
 X
 X
 
 
 
 sorry for double posting
 | 
| and in ur case u should target C or D and the hydra may hit A-F or B-G, but who cares? hit the strongest around the hydra. | 
| To rashad, 
 Thanks for your explanation. That makes sense.
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| closed by GGGG (2009-05-13 02:28:13) | 
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