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AuthorFASTER BATTLES
Yeahh on PvP ... :) and double huntings .. :)
I assume u mean PvP, against other humans, since AI are fast.

On hunts, there are often 2 players too

How can u make an instant decision/move one after another?

Man, I see you even dont know what I was talking about. I was talking on speed up the "cinematics", the visual conclusion of what you have thinked before. You have the same time to think on whatever you care, but if you use the time when characters walk, hit and suffer, well, go on and make your way

a commander have to THINK before making a move, no?

If the commander think, he can do it.

omfg, what is this???
don't know if it makes much difference or not since battle animation only takes 2 second max

Sometimes, on normal speed, it can take 3-4 seconds. When you are fighting on a screen full of characters, it could be even 1 minute per round, on useless aplication, since you already know every move.

Sometimes, when I am playing my way (instant) hunts move all their turn, I move my turns, and when it gets to the other player turn, it is watching the animations and I have to wait lots of time while he is watching all that thing again..
This topic is long since last update and considered obsolete for further discussions.

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