About the game
News
Sign in
Register
Top Players
Forum
21:17
4361
 online
Authorization required
You are not logged in
   Forums-->General game forum-->

the worst tier 5 creature


1|2|3|4

Authorthe worst tier 5 creature
lol genies have good spells but with random caster and only 40 hp
https://www.lordswm.com/warlog.php?warid=482314976 proof lichs are the best at thief caravans =)
https://www.lordswm.com/warlog.php?warid=481790215&lt=-1

Need I say more about hydras?

Look at the beating they can take from those vampires + still deal good damage
Hydras take almost a whole army out in 1 ;)

https://www.lordswm.com/warlog.php?warid=481742421&lt=-1

and another fine example of hydras:
https://www.lordswm.com/warlog.php?warid=481475908&lt=-1

and last but not least:
https://www.lordswm.com/warlog.php?warid=481444654&lt=-1

Note: all ambushes are necro, this is because I had a specific ambush in mind but I was unable to find it so far, and can be bothered to keep digging through my logs
liches,unicorns
Anyone who says Liches are worst then ha they are joking and again how on earth are monks good they after I beat knights melee force they are dead in like 3 turns
Liches, Unicorns.



Hydras FTW!! :)
Liches,Hydras
1. hydra's
2. liches
3. hell horse
4. Monks (tie)
4. rocks (tie)
6. genies
7. unicorns

hydra on 1 = massive damage/hp yes they are slow but they wont get attacked fast and if used right they can realy turn the table
liches on 2 = great unit and area shot realy good damage if used right but large and realy easy targert for fat units like shrews/wolfs
3 hell horses= not great at all kinda a lil above avarage good spead speed but they die fast ifif you can over run em with shrews/shooters
4. monks high defencive shooters
4. rocks bad fighters but hey they can take out shrews fast and move ogre relay close very fast
6. genies to low hp but random cast can be realy realy good like poison
7. unicorns under avarage normal units i think not much stronger as the tier 4 lizzards of DE
if was upgraded thunderbirds. Monks are people who defend the bowmen imo
unicorns
just wondering about thunder birds, when the lighting happens, if a wiz has magical mirror can it redirect it, i saw a thunder bird battle it said the thunderbirds cast
#52 i wouldn't think so but i pretty sure imo to would
brilliant unicorns(blinded)
ladons(more initiative)
Liches,Hydras i meant they are the best!
Topic moved from "Creative works" to "General game forum".
The upgraded Unicorns look great. About 35% more hit points and now with Blinding Brilliance. :-) I can hardly wait to get them. :-)

I'd have to vote Liches & Archliches as the worst Level 5 creature.
for Zephyranna:

Well, in the last tourney
I have beaten all others tier 5 except Barbarians Thunderbirds. So I would say Archliches arent the worst :P
i think ppl r under estimating uni's there magic sheild thing is a giant pain, but guess that must be cuz im a wiz tho
To 58:

Are you seriously using this (non-balanced) throne tournament to judge tier 5?

IMO:
There are no weakest tier 5, I can think of so many strategies to use each one of them properly. You can not judge one alone, they come in a package and complement your army.

For example,
hydra are slow (i feel you, i used mass zombies before) but shrews are suppose to buy them time to get into range (but most DEs block their own hydra lol).

litch are GREAT shooters but they are not easily protected and (let me give you a secret) everyone shoots litches because they are scared of splash damage. This gives my team's archers (that can not be raised) and my weak-hp-wise skeltes more time to do their shooting. Units die and i would prefer my litch than my team's living creature archer. As i said before, litches are big fat bull-eyes.

Unicorn has so much potential with their magic resistance but people seems to forget about this ability. Unicorn users should know how to position their unicorn (but I know it is sometimes not practical). Tough to use since magic users would just avoid units around unicorns.

Hell horse have crazy initiative and if lucky, fear attack (no retaliation and remove accumulated initiative). how can people say its the worst? Hell horse are shrews reincarnated.

Rocks are fast for a generally low speed faction. Transporter can be situationally useful (especially in duels) but suicidal to both units.

Monk are jack of all trades, your army missing something? monks are here to fill in the gaps. This makes knight fluid and keen knight strategist will use that.

Genies do what they do, stay behind and do stuff. Boring unit IMO but a great supporter and somewhat melee unit (hopefully retaliation of target already taken).

Mo there are no worst tier 5. they are all good for their faction.

However, I would find unicorn's ability hard to use properly (but then i never played elf and how would i know).
This topic is long since last update and considered obsolete for further discussions.
1|2|3|4
Back to topics list
2008-2024, online games LordsWM