Author | [Weapon mod 3 x 10 %], 500 gold back per each % |
Cheapest Enchanter at your service!
Let me know if you know someone who pays more (for 10%).
Examples:
1)
if you give me:
10 Meteorite shards + 10 Toadstools +
10 Windflowers + 10 Witch blooms +
10 Ice crystals + 10 Viper venoms
then I give you:
+10% Earth +10% Air +10% Water damage
AND
(10+10+10)*500=15000 gold
2)
if you give me: 10 Meteorite shards + 10 Toadstools
then I give you: +10% Earth damage AND 10*500 = 5000 gold
3)
if you give me:
10 Meteorite shards + 10 Toadstools + 10 Windflowers + 10 Witch blooms
then I give you:
+10% Earth and +10% Air damage AND (10+10)*500=10000 gold
4)
if you give me:
10 Meteorite shards + 10 Toadstools + 10 Ice crystals + 10 Viper venoms
then I give you:
+10% Earth and +10% Water damage AND (10+10)*500=10000 gold
If you don't have enough elements then I can provide them for some price (similar to market price, of course).
Contact me for details. |
Many people asked me questions about enchanting.
So I give here some answers:
1) Every type of enchantment is a separate action. For example, one enchanter can add Earth damage, other enchanter (or the same enchanter) Air damage, etc.
2) One type of enchantment can be added only ONCE. For example, if you have a weapon E5A7, then NOBODY will increase Earth or Air damage bonus (there ALWAYS will be E5A7, and never E10A10), but you can upgrade, for instance, from E5A7 to E5A7W10F10, or to E5A7W2, etc.
3) Arts doesn't have to be at full durability.
4) If I can add 10% then I also can add 9%, 8%, 7%, etc.
Currently I'm able to make 3x10%, it means that I can make these enchantments (for example):
E1, E1A10, E2A3W1, ..., E10A10W10. |
Approximate market prices:
10% Earth damage (10 Meteorite shards + 10 Toadstools = 10*(3600+400) = 40200 gold)
10% Air damage (10 Windflowers + 10 Witch blooms = 10*(5700+900) = 66000 gold)
10% Water damage (10 Ice crystals + 10 Viper venoms = 10*(5700+1900) = 76000 gold)
10% Fire damage (10 Fire crystals + 10 Tiger`s claws = 10*(3700+7600) = 113000 gold)
10% ignore defense (10 Moonstones + 10 Abrasives = 10*(11000+430) = 114300 gold) |
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Those who will send me elements (and a weapon in time) will be the next on the list.
You don't have to send me all elements for 3x10% damage. You can send me elements only for one specific damage (for example, 10 Meteorite shards + 10 Toadstools) and I will include you on the list.
I will pay you just after you send me elements.
Current order:
1) Uliss 10% Earth damage (enchanting now)
2) Uliss 10% Air damage
3) Uliss 10% Water damage |
Every 10% enchant takes 20 hours.
Current order:
1) Uliss 10% Earth damage (still enchanting)
2) Uliss 10% Air damage
3) Uliss 10% Water damage
4) VoDanh 10% Air damage
5) VoDanh 10% Earth damage
6) VoDanh 10% Fire damage |
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Current order:
2) Uliss 10% Air damage (now enchanting)
3) Uliss 10% Water damage
4) VoDanh 10% Air damage
5) VoDanh 10% Earth damage
6) VoDanh 10% Fire damage |
Current order:
3) Uliss 10% Water damage (now enchanting)
4) VoDanh 10% Air damage
5) VoDanh 10% Earth damage
6) VoDanh 10% Fire damage |
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Great service and best offer, I recommend |
Thanks.
Current order:
4) VoDanh 10% Air damage (now enchanting)
5) VoDanh 10% Earth damage
6) VoDanh 10% Fire damage |
Current order:
5) VoDanh 10% Earth damage (now enchanting)
6) VoDanh 10% Fire damage
7) CaligulaX 10% Earth damage
8) CaligulaX 10% Air damage
9) CaligulaX 10% Water damage |
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Current order:
6) VoDanh 10% Fire damage (now enchanting)
7) CaligulaX 10% Earth damage
8) CaligulaX 10% Air damage
9) CaligulaX 10% Water damage |
Current order:
6) VoDanh 10% Fire damage (still enchanting)
7) CaligulaX 10% Earth damage (waiting for weapon)
8) CaligulaX 10% Air damage
9) CaligulaX 10% Water damage
10) RADO 10% Water damage
11) RADO 10% Earth damage
12) RADO 10% Air damage |
Current order:
7) CaligulaX 10% Earth damage (now enchanting)
8) CaligulaX 10% Air damage
9) CaligulaX 10% Water damage
10) RADO 10% Water damage
11) RADO 10% Earth damage
12) RADO 10% Air damage |
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