Author | Castle wars |
Hi guys,
This is just a suggestion, and correct me if I am wrong.
There are a few suggestions that I would like to make.
1- Why can't we have like a castle breach system, like the one we have in ambushes, the castle would be in the middle, but this would be different with combined effort, only six people combined would be able to breach a castle in a group battle, like suppose in a clan the leader would decide which six people would join him or other players to breach the castle. The castle would hve its own defence system, and it would retal everytime. Once the walls have been destroyed u could hve army within the castle to attack the remaining players that are left in the battle. This would make clan joining a real adventure, not like now, if u don't like to join a clan, it does not matter.
2- U can have many castle in a particular location. And once u hve captured the castle, the clan could rebuild it and stake its claim on the same. The castle would hve its own benefits for the clan like generating income and jobs within it, or may hve resources that it can trade with other castles.
This would also make inter clan wars more interesting.
But with this system a player would not be able to join multiple clans.
And the clan which has a claim on that particular castle would hve to defend it from other clans too.
The clan wil hve to give a mandatory server timing for other clans that would like to breach it.
So if any one would like to add anything please do. |
i like the idea |
We could also hve like a clan quest system too, in which a particular clan would jointly do a quest. We do hve mercenary guild quest here, it is okay, but can't we have like a clan guild quest where the experience gained wil be for the clan a group effort of the clan players. |
It will make the clan's battles more interesting, I like the idea.
However, why can't a player join multiple clans? It will reduce the communication between each others. Remember that the main purpose of clan's battle is to make good relationships between each clans?:) |
i don't like the idea. it will go totally wrong. you're changing the moral of the game and how you play. |
i like the idea too
but my concern is how you can fit some many players and a large castle onto the screen. Yes, I know you can just put on a few scroll bars, but that just makes viewing very annoying. And since you are adding a group of defense players, it'll be something like 6 players inside the castle defending with 3 attacking players on the left side and 3 attacking players on the right side?!
In order to reduce the battlefield size I would suggest a maximum of 3 attacking players and if the castle isn't neutral, it would have a maximum of 3 defending players. Or maybe even reduce the max to 2 players each.
New idea:
1. Add waves. Just like the merc quest raids, maybe we can have new attacking players arrive onto the battlefield after 10 turns (or some x turns).
2. For the defenders we could have a new defending player appear in the center of the castle or have defenders call in reinforcements to arrive from the edge of the battlefield (outside the castle). |
For jeferypet
How does it effect the moral of the game. This would only make the game more interesting.
For ForestFighter
For that u could hve inter clan treaties with leaders signning treaties, so u they could not attack each other, like a friendly clan and then u could have a clan with which u hve wars.
And how could u hve wars with other clans when u hve ur clan mates in that clan too. |
I agree with u Pantheon |
3 on 3 not 6 to much lol |
maybe people inside could have a defence bonus so it will become harder to breach |
for livvire:
In case of a player join both of two clans in a battle, he or she can choose one side to join, or even fail to get a chance to join this battle. Will this be better? If there is a limitation of joining clan, your idea totally becomes less interesting. |
For ForestFighter
This is just a suggestion, it depends on how u implement it, looking at all the different possibilities that could be introduced to the game. I am not saying that u r wrong in anyway, but may be ur suggestion does not coincide with the implementation of this idea. Or may be I am wrong and it could be implemented according to ur thoughts, but it all depends on admin.
The main moto of this thread is, "do u like it or not" and if u do what other suggestions can anyone give to make this idea more interesting. Because the possibility of this is endless. |
heres a thought: what about the warriors guild |
this idea is great but it would be nice if 2 defending players are of a less combat level than the one player attacking,,
only to have enough space in the screen. |
For coolsunny1404
I like ur suggestion but we can also hve like if the max players alowed to breach is 6, the defending players wil hve 4 players to defend it cause the castle wil also hve its own defences.
There could also be different defence mechanism implaced where the defenders could put obstacles, so that attacking players could not reach near its weak spots.
But this would require a lot of strategy and planning, which would make this game ever more interesting. |
We could adapt the idea to make it a new type of Ai challenge.
i.e. Guild Quest: Breach Wizard's Castle [level 2]
And you must destroy castle with certain health guarded by Dark Elf troops.. |
bad idea there is gonna be a update like this its called clan wars but this is just a bad idea all clans on such a tiny map
the clan wars has its advantage the clans have to pay lots and lots of money 2 mil if i am right so not every noob clan can join and its taking parts of the maps and the income u get from peeps employing |
i like the idea but why can't you do both tipes of battles clan castle battale and the battles we have now. Also you can be in differnt clanbut have a mean one that you get all your stuff from but you don't have to fight on your mean clan all the time. |
However, why can't a player join multiple clans? It will reduce the communication between each others. Remember that the main purpose of clan's battle is to make good relationships between each clans?:)
But with this system a player would not be able to join multiple clans.
i thought you could only join one war clan anyway
+1 |
+1
needs some fine tuning but this is certainly one way of increasing the use of clans. |