but this is a big problem for knights, we already have slow units, and an expert rapid can almost be cancelled out by basic dispel which for our guardians is a very annoying situation.
I think this game is really against knights.
imagine a knight with expert defense facing a DE (or a demon, or a barbarian) with expert offense.
damages dealt by knight: 100%
damages dealt by DE: 100*1.3*0.7= 91% damages only.
it's like if you had basic defense for the knight VS no talents fot the DE.
your defense talent is stronger than our offense talent, but we don't complain about it.
it's the same for magic, in the other way: our delay is stronger than your rapid.
you have better talents, we have better spells. at the end, it's well balanced. |