Author | faction idea Demonhunters |
first of all this faction is not targeted at demons it is just the name
Tier 1 wounded initiate
Att:1
Def:2
Hp:5
dam:1-1
ini:8
speed:4
Abilities:zeal(faction ability) wounded(can sometimes die if takes heavy dmage 25% )
tier 2 sentry
Att:4
DEF:3
dam:3-4
ini:9
speed:4
shots:7
range:8
hp:13
Abilities:zeal shooter
tier 3 demonslayer
Att:5
def:3
speeed:5
ini:10
hp:17
Abilities:zeal
tier 4 posessed hunter
Att:7
def:9
ini:9
speed:5
hp:29
Abilities: possesed(same as mechanical,undead) zeal
zeal: this is the faction skill same as demon's gating.wizard's mininarts etc
doubles the effect of holy magic onto unit's with this skill
halves the effect of darkness magic on them
morale is never lower than 4
more coming soon story etc. |
But they're possesed, so how can they doubles the effect of holy magic onto unit's with this skill?
morale is never lower than 4
That's way too overpowered. |
i just want to know is this faction idea brought from DOW? |
is DOW dawn of war? |
yeah but i think DH was found in the table top game |
yeah that's where the idea is from but im trying to put this as an army that focuses on all enemies but could we please get back too about the actual faction in game |
Cool Coincidence:
Demon Hunter is the name of a really cool christian metal band =) |
how on earth this faction wants to beat demon?
yes the faction skill is good but its a better necro hunter i think |
Firstly its overpowered... Morale 4. knights could trump DEs with that stat. (Yea and possessed is 0 morale)
And it's just the name, as mentioned, demonhunters not aimed at demons |
well i suppose that that 4 morale is very slighty overpowered maybe 2 morale
Tier 1 upgrade apprentice
Att:3
def:2
speed:6
ini:11
Dam:3-5
hp:7
Abilities:zeal training(every turn it gains 1 stat at random not hp speed or ini for 4 turns)
tier 2 upgrade holy archer
Att:4
def:4
hp:17
speed:3
ini:10
shots:7
range:8
mana:4
abilities: zeal shooter caster(bless) |
tier 5 demon charger
ATT:13
Def:11
speed:7
hp:49
ini:10
Abilities:zeal large creature charge(when attacking in a staraight line unit ignores all obstacles |
[Post deleted by moderator Zyanya // off topic] |
tier 6 bound demon
ATT:25
def:34
speed:1
hp:125
mana:30
range:8
shots:3
ini:9
abilities:caster(lvl 2 choas),large creature,zeal,rage
tier 3 upgrade demon hunter
Att:7
def:7
hp:23
speed:5
ini:9
mana:10
abilities:caster(bless 5 mana),training,zeal,tactical retreat(can return to starting square)(if square is taken it takes the next closest) |