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Do monster or mechanical,undead or elemental didn't effect?



AuthorDo monster or mechanical,undead or elemental didn't effect?
I fight with

Golem - Monster {0}

When i fighting , the golem never get knocked back by my ogre even 1 time in the battle...

Do this creature unaffected by knock back?
The chance of getting a successful knockback is related to the relative HP of the attacking stack and defending stack. Since Monsters have a very high number of hp's it is unlikely that they will be affected by knockback. Technically I think it is possible, just unlikely.
golem-monster is too big to be affected by knockback....same with hydra,,it wont be affected by knockback
golem-monster is too big to be affected by knockback....same with hydra,,it wont be affected by knockback
as far as i know only 4-tiles-covering monster are immune to knockback. So golems should have a chance to be knocked back (although that chance is really really low)
https://www.lordswm.com/help.php?section=32

Large creatures cannot be knocked
and
Trigger probability lays within the interval of [5%;75%]
no matter the difference in HP, the lowest it gets is 5%, that is like 1 knock in every 20 hits
in other words, split ogres into 4/5 stacks and you get 20%/25% total chance to stun each turn
#4
i say not golems that are not affected by knockback but golem-monster
I think what #4 means is that since Golem monsters do not cover 4 tiles in the same way that golems do not they are still vulnerable to knock back.
https://www.lordswm.com/warlog.php?warid=484362760

If Poisoner-monster {5} could be knocked back, I don't see why it would be otherwise for Golem-monster {0}.
¤ Chance for ability to trigger:

If attHP >= tarHP, then
_Probability = 25% + 3% * (attHP/tarHP);
else
_Probability = 25% - 3% * (tarHP/attHP),

where:
» attHP is the total leftover HP of the stack that's using the ability;
» tarHP is "-"-" of the target stack;
» Trigger probability does not exceed the bound of [5%;75%];
» The moments to calculate the probability differ depending on the ability type.
-> For Stun and Knocking shot, the probability is calculated using HP's of stacks *before* the actual attack.
-> For Knockback and Fear Attack, the calculation occurs *after* the attack and before target's retaliation.
» The only ability that can trigger on retaliation counterstrike is Knockback.
This topic is long since last update and considered obsolete for further discussions.
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