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tier 1 upgrades-includes yuan-ti



Authortier 1 upgrades-includes yuan-ti
here are a few ideas for tier 1 upgrades. enjoy!

Recruit-militia
Attack-4
Defense-3
HP-8
Damage-2-3
Speed-5
Initiative-9
Abilities-Stun. Hold Position. (when creature defends he gains his turn back as quickly as if he had waited.)

Skeletal Bowmen-Skeletal Crossbowmen
Attack-3
Defense-3
HP-6
Shots-12
Speed-3
Initiative-8
Abilities-Undead. Shooter

Gremlin Engineer-Gremlin Scientist
Attack-3
Defense-3
HP-6
Damage-2-3
Shots-8
Speed-5
Initiative-12
Abilities-Shooter. Invent. (can build golems on the spot. Number and type of golem depends on the number of gremlin scientists.)

Sprites-Pixies
Attack-5
Defense-3
HP-6
Damage-2-4
Mana-20
Speed-8
Initiative-15
Abilities-Flyer. Caster. No retaliation. Broad Attack. Summon Forest Spirits. (summons Dryads to aid them.)

Dryad
Attack-10
Defense-10
HP-25
Damage-4-8
Shots-7
Speed-4
Initiative-8
Abilities-Shooter. Tree Hugger. (increases attack and defense of treefolk by 10%)

Hobgoblin-Kobold
Attack-7
Defense-5
HP-6
Damage-2-4
Speed-5
Initiative-11
Abilities-Acidic Blood. ( deals damage to attackers equal to 2 times the number of kobolds slain.)

Poisoners-Ruffians
Attack-6
Defense-5
HP-16
Damage-3-4
Speed-5
Initiative-12
Abilities-No melee penalty.

Spawns-Quasi
Attack-5
Defense-4
HP-8
Damage-3-4
Speed-6
Initiative-13
Abilities-Demonic. Mana Stealer. Elemental Cone. ( does elemental damage equal to 10 plus 5per quasi.)

Thanks for reading. Im working on making one for tier two.
wow...i forgot the Yuan-Ti. well, here it is

Cobra-Viper
Attack-7
Defense-4
HP-8
Damage-2-4
Speed-6
Initiative-11
Abilities- Debilitating Poison. Hauk Venom (does normal damage, but can strike from two tiles away. No retaliaton for this, but can only be used twice.)
First things first, Yuan-Ti is no longer. Gone. Dead. Ignore it. But I've got some pics for the new creatures.

Militia: Wearing a coif, chain mail, steel boots, and a leather jerkin, the militia is a lot cooler looking than the recruit. It also has a new weapon it wields with two hands and rests it over its shoulder. Heres the weapon.
http://www.wise.k12.va.us/cms/studentswebsites/CHill/halberd1.jpg

Skeletal Crossbowmen: Simple. A skeleton with a crossbow rather than a bow. His helm now has horns.

Gremlin Scientist: Is wearing a white lab cloak and safety goggles. Has the same weapon as gremlin engineers.

Pixie: http://www.pixiescents.com/i//pixie.jpg
Same as picture, but has a pink flower in her hair.

Dryad: http://brandon9520.tripod.com/sitebuildercontent/sitebuilderpictures/.pond/dryad.jpg.w300h370.j pg

Kobold: http://laughlinpatrick.com/kobold.jpg
The picture is perfect.

Ruffian: Same armor as poisoners, except it is black. The crossbow is slightly larger, and curves at the edge. He has a new sword, which looks like this.
http://www.andreas.blicher.info/images/Curved_Dagger.jpg

Quasit 9not Quasi. that was a typo.): http://www.maps4heroes.com/heroes5/pictures/tribes_of_the_east/alternate_upgrades/toe_inferno_Q uasit.jpg
Hopefully the graphics would be slightly better, and they come in different colors.

Thanks for reading everyone!
How much is the damage of skeletal crossbowmen?
Invulnerable, this is the second post I made in creative works, and it sucks (pardon my french.) I'll repost the monsters and their stats here.

Recruit-militia
Attack-4
Defense-3
HP-8
Damage-2-3
Speed-5
Initiative-9
Abilities-Stun. Hold Position. (when creature defends he gains his turn back as quickly as if he had waited.)

Skeletal Bowmen-Skeletal Crossbowmen
Attack-3
Defense-3
HP-6
Damage-1-5
Shots-12
Speed-3
Initiative-8
Abilities-Undead. Shooter

Gremlin Engineer-Gremlin Scientist
Attack-3
Defense-3
HP-6
Damage-2-3
Shots-8
Speed-5
Initiative-12
Abilities-Shooter. Invent. (can build golems on the spot. Number and type of golem depends on the number of gremlin scientists.)

Sprites-Pixies
Attack-5
Defense-3
HP-6
Damage-2-4
Mana-20
Speed-8
Initiative-15
Abilities-Flyer. Caster. No retaliation. Broad Attack. Summon Forest Spirits. (summons Dryads to aid them.)

Dryad
Attack-10
Defense-10
HP-25
Damage-4-8
Shots-7
Speed-4
Initiative-8
Abilities-Shooter. Tree Hugger. (increases attack and defense of treefolk by 10%)

Hobgoblin-Kobold
Attack-7
Defense-5
HP-6
Damage-2-4
Speed-5
Initiative-11
Abilities-Acidic Blood. ( deals damage to attackers equal to 2 times the number of kobolds slain.)

Poisoners-Ruffians
Attack-6
Defense-5
HP-16
Damage-3-4
Speed-5
Initiative-12
Abilities-No melee penalty.

Spawns-Quasi
Attack-5
Defense-4
HP-8
Damage-3-4
Speed-6
Initiative-13
Abilities-Demonic. Mana Stealer. Flyer. Elemental Cone.( does elemental damage equal to 10 plus 5per quasi.)
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