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which determines how much mana suck imps or spawns | # Mana destroyer:
When this creature gains its first turn, it destroys a part of enemy lord's mana reserve. The amount of mana destroyed is 0.25 per unit, rounded to the nearest natural number.
# Mana stealer:
When this creature gains its first turn, it steals a part of enemy lord's mana reserve and transfers it to its own lord. The amount of mana stolen is 0.25 per unit, rounded to the nearest natural number.
From https://www.lordswm.com/help.php?section=32
Have FUn
Grunge | Both same , 0.25 mana per Imps.
If
1 imps = 1 Mana 0.25
2 imps = 1 Mana 0.50
If
7 imps = 1 Mana 1.75
8 imps = 2 mana 2.00
Maximum Mana can be drain is 10.
If
50 Imps = Still 10 Mana even with 11.50 |
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